// Copyright (c) 2012-2017 VideoStitch SAS
// Copyright (c) 2018 stitchEm

#include "gpu/vectorTypes.hpp"

int2 make_int2(int x, int y) { return int2{x, y}; }

float2 make_float2(float x, float y) { return float2{x, y}; }

double2 make_double2(double x, double y) { return double2{x, y}; }

float3 make_float3(float x, float y, float z) { return float3{x, y, z}; }

float4 make_float4(float x, float y, float z, float w) { return float4{x, y, z, w}; }

double3 make_double3(double x, double y, double z) { return double3{x, y, z}; }
