Commit 495de0a9 authored by sumpfralle's avatar sumpfralle

added basic tool management


git-svn-id: https://pycam.svn.sourceforge.net/svnroot/pycam/trunk@254 bbaffbd6-741e-11dd-a85d-61de82d9cad9
parent df326beb
......@@ -18,6 +18,7 @@ import OpenGL.GLUT as GLUT
import gtk
import pango
import time
import re
import os
import sys
......@@ -423,7 +424,7 @@ class ProjectGui:
# set defaults
self.model = None
self.toolpath = GuiCommon.ToolPathList()
self.physics = None
self._physics_cache = None
self.cutter = None
# add some dummies - to be implemented later ...
self.settings.add_item("model", lambda: self.model)
......@@ -567,9 +568,12 @@ class ProjectGui:
self.settings.add_item("path_direction", set_get_path_direction, set_get_path_direction)
# connect the "consistency check" with all toolpath settings
for objname in ("PathAccumulator", "SimpleCutter", "ZigZagCutter", "PolygonCutter", "ContourCutter",
"DropCutter", "PushCutter", "SphericalCutter", "CylindricalCutter", "ToroidalCutter",
"PathDirectionX", "PathDirectionY", "PathDirectionXY", "SettingEnableODE"):
"DropCutter", "PushCutter", "PathDirectionX", "PathDirectionY", "PathDirectionXY", "SettingEnableODE"):
self.gui.get_object(objname).connect("toggled", self.disable_invalid_toolpath_settings)
for objname in ("SphericalCutter", "CylindricalCutter", "ToroidalCutter"):
self.gui.get_object(objname).connect("toggled", self.update_tool_selector)
for objname in ("ToolRadiusControl", "TorusRadiusControl"):
self.gui.get_object(objname).connect("value-changed", self.update_tool_selector)
# load a processing configuration object
self.processing_settings = pycam.Gui.Settings.ProcessingSettings(self.settings)
self.processing_config_selection = self.gui.get_object("ProcessingTemplatesList")
......@@ -586,7 +590,6 @@ class ProjectGui:
self.gui.get_object("ProgressCancelButton").connect("clicked", self.cancel_progress)
# make sure that the toolpath settings are consistent
self.toolpath_table = self.gui.get_object("ToolPathTable")
self.toolpath_model = self.gui.get_object("ToolPathListModel")
self.toolpath_table.get_selection().connect("changed", self.toolpath_table_event, "update_buttons")
self.gui.get_object("toolpath_visible").connect("toggled", self.toolpath_table_event, "toggle_visibility")
self.gui.get_object("toolpath_up").connect("clicked", self.toolpath_table_event, "move_up")
......@@ -594,6 +597,20 @@ class ProjectGui:
self.gui.get_object("toolpath_down").connect("clicked", self.toolpath_table_event, "move_down")
# store the original content (for adding the number of current toolpaths in "update_toolpath_table")
self._original_toolpath_tab_label = self.gui.get_object("ToolPathTabLabel").get_text()
# tool editor
self.tool_list = []
self.tool_editor_table = self.gui.get_object("ToolListTable")
self.tool_selector = self.gui.get_object("ToolSelector")
self.tool_selector.connect("changed", self._tool_selector_changed_event)
self.gui.get_object("ToolProperties").connect("clicked", self.toggle_tool_editor_window, True)
self.gui.get_object("ToolEditorWindowClose").connect("clicked", self.toggle_tool_editor_window, False)
self.tool_editor_table.get_selection().connect("changed", self._tool_editor_button_event, "update_buttons")
self.gui.get_object("ToolEditorDelete").connect("clicked", self._tool_editor_button_event, "delete")
self.gui.get_object("ToolEditorImport").connect("clicked", self._tool_editor_button_event, "import")
self.gui.get_object("ToolEditorExport").connect("clicked", self._tool_editor_button_event, "export")
self.gui.get_object("ToolEditorMoveUp").connect("clicked", self._tool_editor_button_event, "move_up")
self.gui.get_object("ToolEditorMoveDown").connect("clicked", self._tool_editor_button_event, "move_down")
self.gui.get_object("ToolEditorAdd").connect("clicked", self._tool_editor_button_event, "add")
# speed and feedrate controls
speed_control = self.gui.get_object("SpeedControl")
self.settings.add_item("speed", speed_control.get_value, speed_control.set_value)
......@@ -623,6 +640,8 @@ class ProjectGui:
window_box.reorder_child(self.menubar, 0)
# some more initialization
self.update_toolpath_table()
self.update_tool_editor()
self.update_tool_selector()
self.disable_invalid_toolpath_settings()
self.load_processing_settings()
self.update_save_actions()
......@@ -662,11 +681,12 @@ class ProjectGui:
self.view3d.glsetup()
self.view3d.paint()
def update_physics(self, cutter):
def get_physics(self, cutter):
if self.settings.get("enable_ode"):
self.physics = GuiCommon.generate_physics(self.settings, cutter, self.physics)
self._physics_cache = GuiCommon.generate_physics(self.settings, cutter, self._physics_cache)
else:
self.physics = None
self._physics_cache = None
return self._physics_cache
def update_save_actions(self):
self.gui.get_object("SaveProcessingTemplates").set_sensitive(not self.last_config_file is None)
......@@ -691,13 +711,15 @@ class ProjectGui:
self.gui.get_object("DropCutter").set_sensitive(False)
else:
self.gui.get_object("DropCutter").set_sensitive(True)
# disable the toroidal radius if the toroidal cutter is not enabled
self.gui.get_object("TorusRadiusControl").set_sensitive(self.settings.get("cutter_shape") == "ToroidalCutter")
# disable "step down" control, if PushCutter is not active
self.gui.get_object("MaxStepDownControl").set_sensitive(self.settings.get("path_generator") == "PushCutter")
# "material allowance" requires ODE support
self.gui.get_object("MaterialAllowanceControl").set_sensitive(self.settings.get("enable_ode"))
def update_tool_controls(self, widget=None, data=None):
# disable the toroidal radius if the toroidal cutter is not enabled
self.gui.get_object("TorusRadiusControl").set_sensitive(self.settings.get("cutter_shape") == "ToroidalCutter")
@gui_activity_guard
def toggle_about_window(self, widget=None, event=None, state=None):
if state is None:
......@@ -779,6 +801,153 @@ class ProjectGui:
GuiCommon.transform_model(self.model, value)
self.update_view()
def toggle_tool_editor_window(self, widget=None, state=False):
if state:
self.gui.get_object("ToolWindow").show()
else:
self.gui.get_object("ToolWindow").hide()
def _treeview_get_active_index(self, table, datalist):
if len(datalist) == 0:
result = None
else:
treeselection = table.get_selection()
(model, iteration) = treeselection.get_selected()
# the first item in the model is the index within the list
try:
result = model[iteration][0]
except TypeError:
result = None
return result
def _treeview_set_active_index(self, table, index):
treeselection = table.get_selection()
treeselection.select_path((index,))
def _treeview_button_event(self, table, datalist, action, update_func):
future_selection_index = None
index = self._treeview_get_active_index(table, datalist)
skip_model_update = False
if action == "update_buttons":
skip_model_update = True
elif action == "move_up":
if index > 0:
# move an item one position up the list
selected = datalist[index]
above = datalist[index-1]
datalist[index] = above
datalist[index-1] = selected
future_selection_index = index - 1
elif action == "move_down":
if index + 1 < len(datalist):
# move an item one position down the list
selected = datalist[index]
below = datalist[index+1]
datalist[index] = below
datalist[index+1] = selected
future_selection_index = index + 1
elif action == "delete":
# delete one item from the list
datalist.remove(datalist[index])
# don't set a new index, if the list emptied
if len(datalist) > 0:
if index < len(datalist):
future_selection_index = index
else:
# the last item was removed
future_selection_index = len(datalist) - 1
else:
pass
update_func(new_index=future_selection_index, skip_model_update=skip_model_update)
@gui_activity_guard
def _tool_editor_button_event(self, widget, data, action=None):
# "toggle" uses two parameters - all other actions have only one
if action is None:
action = data
current_index = self._treeview_get_active_index(self.tool_editor_table, self.tool_list)
override_index = None
if action == "export":
if (not current_index is None) and (0 <= current_index < len(self.tool_list)):
tool = self.tool_list[current_index]
# transfer the cutter attributes to the current session
self.set_current_tool(tool)
elif (action == "import") or (action == "add"):
cutter = self.get_current_tool()
if action == "add":
if (current_index is None) or (current_index + 1 >= len(self.tool_list)):
self.tool_list.append(cutter)
current_index = len(self.tool_list) - 1
else:
current_index += 1
self.tool_list.insert(current_index, cutter)
override_index = current_index
else:
if (not current_index is None) and (0 <= current_index < len(self.tool_list)):
self.tool_list[current_index] = cutter
else:
pass
length_before = len(self.tool_list)
self._treeview_button_event(self.tool_editor_table, self.tool_list, action, self.update_tool_editor)
length_after = len(self.tool_list)
current_index = self._treeview_get_active_index(self.tool_editor_table, self.tool_list)
if not override_index is None:
self._treeview_set_active_index(self.tool_editor_table, override_index)
# update the button states - especially after adding the first tool
self.update_tool_editor(new_index=None, skip_model_update=True)
self.update_tool_selector()
def _tool_selector_changed_event(self, widget=None, data=None):
index = self.tool_selector.get_active()
if index >= 0:
self.set_current_tool(self.tool_list[index])
self.update_tool_controls()
def update_tool_selector(self, widget=None, data=None):
selector_index = self.tool_selector.get_active()
current_tool = self.get_current_tool()
if (selector_index < 0) or (current_tool != self.tool_list[selector_index]):
# invalid index for "no selection"
result = -1
# look for the next suitable tool
for one_tool in self.tool_list:
if one_tool == current_tool:
result = self.tool_list.index(one_tool)
break
self.tool_selector.set_active(result)
self.update_tool_controls()
def update_tool_editor(self, new_index=None, skip_model_update=False):
tool_model = self.gui.get_object("ToolList")
if new_index is None:
# keep the old selection - this may return "None" if nothing is selected
new_index = self._treeview_get_active_index(self.tool_editor_table, self.tool_list)
if not skip_model_update:
tool_model.clear()
counter = 0
for tool in self.tool_list:
# the drill string is something like: "ToroidalCutter<%s,%f,R=%f,r=%f>"
# we want to omit the location and improve the formatting
# remove the location ("Point<...>")
short_name = re.sub("<[^>]*>", "", str(tool))
try:
name, attribs = short_name.split(",", 1)
except ValueError:
name, attribs = short_name, ""
attribs = attribs.rstrip(">").replace(",", " / ")
description = "%s (%s)" % (name, attribs)
tool_model.append((counter, counter + 1, description))
counter += 1
if not new_index is None:
self._treeview_set_active_index(self.tool_editor_table, new_index)
# en/disable some buttons
selection_active = not new_index is None
self.gui.get_object("ToolEditorDelete").set_sensitive(selection_active)
self.gui.get_object("ToolEditorImport").set_sensitive(selection_active)
self.gui.get_object("ToolEditorExport").set_sensitive(selection_active)
self.gui.get_object("ToolEditorMoveUp").set_sensitive(selection_active and new_index > 0)
self.gui.get_object("ToolEditorMoveDown").set_sensitive(selection_active and new_index < len(self.tool_list) - 1)
def update_unit_labels(self, widget=None, data=None):
# we can't just use the "unit" setting, since we need the plural of "inch"
if self.settings.get("unit") == "mm":
......@@ -995,30 +1164,11 @@ class ProjectGui:
if section != current_text:
self.processing_config_selection.get_child().set_text(section)
def _toolpath_table_get_active_index(self):
if len(self.toolpath) == 0:
result = None
else:
treeselection = self.toolpath_table.get_selection()
(model, iteration) = treeselection.get_selected()
# the first item in the model is the index within the toolpath list
try:
result = model[iteration][0]
except TypeError:
result = None
return result
def _toolpath_table_set_active_index(self, index):
treeselection = self.toolpath_table.get_selection()
treeselection.select_path((index,))
@gui_activity_guard
def toolpath_table_event(self, widget, data, action=None):
# "toggle" uses two parameters - all other actions have only one
if action is None:
action = data
future_selection_index = None
skip_model_update = False
if action == "toggle_visibility":
try:
path = int(data)
......@@ -1028,39 +1178,11 @@ class ProjectGui:
self.toolpath[path].visible = not self.toolpath[path].visible
# hide/show toolpaths according to the new setting
self.update_view()
elif action == "update_buttons":
skip_model_update = True
elif action in ("move_up", "move_down", "delete"):
index = self._toolpath_table_get_active_index()
if action == "move_up":
if index > 0:
# move a toolpath one position up the list
selected = self.toolpath[index]
above = self.toolpath[index-1]
self.toolpath[index] = above
self.toolpath[index-1] = selected
future_selection_index = index - 1
elif action == "move_down":
if index + 1 < len(self.toolpath):
# move a toolpath one position down the list
selected = self.toolpath[index]
below = self.toolpath[index+1]
self.toolpath[index] = below
self.toolpath[index+1] = selected
future_selection_index = index + 1
else:
# delete one toolpath from the list
self.toolpath.remove(self.toolpath[index])
# don't set a new index, if the list emptied
if len(self.toolpath) > 0:
if index < len(self.toolpath):
future_selection_index = index
else:
# the last item was removed
future_selection_index = len(self.toolpath) - 1
self._treeview_button_event(self.toolpath_table, self.toolpath, action, self.update_toolpath_table)
# do some post-processing ...
if action == "delete":
# hide the deleted toolpath immediately
self.update_view()
self.update_toolpath_table(new_index=future_selection_index, skip_model_update=skip_model_update)
def update_toolpath_table(self, new_index=None, skip_model_update=False):
# show or hide the "toolpath" tab
......@@ -1076,10 +1198,10 @@ class ProjectGui:
# reset the model data and the selection
if new_index is None:
# keep the old selection - this may return "None" if nothing is selected
new_index = self._toolpath_table_get_active_index()
new_index = self._treeview_get_active_index(self.toolpath_table, self.toolpath)
if not skip_model_update:
# update the TreeModel data
model = self.toolpath_model
model = self.gui.get_object("ToolPathListModel")
model.clear()
# columns: name, visible, drill_size, drill_id, allowance, speed, feedrate
for index in range(len(self.toolpath)):
......@@ -1088,7 +1210,7 @@ class ProjectGui:
tp.drill_id, tp.material_allowance, tp.speed, tp.feedrate)
model.append(items)
if not new_index is None:
self._toolpath_table_set_active_index(new_index)
self._treeview_set_active_index(self.toolpath_table, new_index)
# enable/disable the modification buttons
self.gui.get_object("toolpath_up").set_sensitive((not new_index is None) and (new_index > 0))
self.gui.get_object("toolpath_delete").set_sensitive(not new_index is None)
......@@ -1114,6 +1236,72 @@ class ProjectGui:
if not self.processing_settings.write_to_file(filename) and not no_dialog:
show_error_dialog(self.window, "Failed to save processing settings file")
def set_current_tool(self, tool):
# transfer the cutter attributes to the current session
if isinstance(tool, pycam.Cutters.SphericalCutter):
cutter_shape = "SphericalCutter"
elif isinstance(tool, pycam.Cutters.CylindricalCutter):
cutter_shape = "CylindricalCutter"
elif isinstance(tool, pycam.Cutters.ToroidalCutter):
cutter_shape = "ToroidalCutter"
self.settings.set("torus_radius", tool.minorradius)
else:
cutter_shape = None
if cutter_shape:
self.settings.set("cutter_shape", cutter_shape)
self.settings.set("tool_radius", tool.radius)
def get_current_tool(self):
cutter_height = self.settings.get("maxz") - self.settings.get("minz")
if self.model:
cutter_height = max(cutter_height, self.model.maxz - self.model.minz)
# Due to some weirdness the height of the drill must be bigger than the object's size.
# Otherwise some collisions are not detected.
cutter_height *= 4
cuttername = self.settings.get("cutter_shape")
radius = self.settings.get("tool_radius")
if cuttername == "SphericalCutter":
cutter = pycam.Cutters.SphericalCutter(radius, height=cutter_height)
elif cuttername == "CylindricalCutter":
cutter = pycam.Cutters.CylindricalCutter(radius, height=cutter_height)
elif cuttername == "ToroidalCutter":
toroid = self.settings.get("torus_radius")
cutter = pycam.Cutters.ToroidalCutter(radius, toroid, height=cutter_height)
else:
pass
return cutter
def get_current_pathgenerator(self, cutter):
pathgenerator = self.settings.get("path_generator")
pathprocessor = self.settings.get("path_postprocessor")
physics = self.get_physics(cutter)
if pathgenerator == "DropCutter":
if pathprocessor == "ZigZagCutter":
processor = pycam.PathProcessors.PathAccumulator(zigzag=True)
else:
processor = None
result = pycam.PathGenerators.DropCutter(cutter,
self.model, processor, physics=physics,
safety_height=self.settings.get("safety_height"))
elif pathgenerator == "PushCutter":
if pathprocessor == "PathAccumulator":
processor = pycam.PathProcessors.PathAccumulator()
elif pathprocessor == "SimpleCutter":
processor = pycam.PathProcessors.SimpleCutter()
elif pathprocessor == "ZigZagCutter":
processor = pycam.PathProcessors.ZigZagCutter()
elif pathprocessor == "PolygonCutter":
processor = pycam.PathProcessors.PolygonCutter()
elif pathprocessor == "ContourCutter":
processor = pycam.PathProcessors.ContourCutter()
else:
processor = None
result = pycam.PathGenerators.PushCutter(cutter,
self.model, processor, physics=physics)
else:
result = None
return result
def toggle_progress_bar(self, status):
if status:
self.task_pane.set_sensitive(False)
......@@ -1161,28 +1349,13 @@ class ProjectGui:
callback = None
draw_callback = UpdateView(callback,
max_fps=self.settings.get("drill_progress_max_fps")).update
radius = self.settings.get("tool_radius")
cuttername = self.settings.get("cutter_shape")
pathgenerator = self.settings.get("path_generator")
pathprocessor = self.settings.get("path_postprocessor")
direction = self.settings.get("path_direction")
# Due to some weirdness the height of the drill must be bigger than the object's size.
# Otherwise some collisions are not detected.
cutter_height = 4 * max((self.settings.get("maxz") - self.settings.get("minz")), (self.model.maxz - self.model.minz))
if cuttername == "SphericalCutter":
cutter = pycam.Cutters.SphericalCutter(radius, height=cutter_height)
elif cuttername == "CylindricalCutter":
cutter = pycam.Cutters.CylindricalCutter(radius, height=cutter_height)
elif cuttername == "ToroidalCutter":
toroid = self.settings.get("torus_radius")
cutter = pycam.Cutters.ToroidalCutter(radius, toroid, height=cutter_height)
self.update_progress_bar("Generating collision model")
self.update_physics(cutter)
self.cutter = cutter
self.cutter = self.get_current_tool()
# this offset allows to cut a model with a minimal boundary box correctly
offset = radius/2
offset = self.settings.get("tool_radius") / 2.0
minx = float(self.settings.get("minx"))-offset
maxx = float(self.settings.get("maxx"))+offset
......@@ -1197,37 +1370,19 @@ class ProjectGui:
self.update_progress_bar("Starting the toolpath generation")
if pathgenerator == "DropCutter":
if pathprocessor == "ZigZagCutter":
self.option = pycam.PathProcessors.PathAccumulator(zigzag=True)
else:
self.option = None
self.pathgenerator = pycam.PathGenerators.DropCutter(cutter,
self.model, self.option, physics=self.physics,
safety_height=self.settings.get("safety_height"))
pathgenerator = self.get_current_pathgenerator(self.cutter)
pathgenerator_name = self.settings.get("path_generator")
if pathgenerator_name == "DropCutter":
dx = x_shift
dy = y_shift
if direction == "x":
toolpath = self.pathgenerator.GenerateToolPath(minx, maxx, miny, maxy, minz, maxz, dx, dy, 0, draw_callback)
toolpath = pathgenerator.GenerateToolPath(minx, maxx, miny, maxy, minz, maxz, dx, dy, 0, draw_callback)
elif direction == "y":
toolpath = self.pathgenerator.GenerateToolPath(minx, maxx, miny, maxy, minz, maxz, dy, dx, 1, draw_callback)
toolpath = pathgenerator.GenerateToolPath(minx, maxx, miny, maxy, minz, maxz, dy, dx, 1, draw_callback)
elif pathgenerator == "PushCutter":
if pathprocessor == "PathAccumulator":
self.option = pycam.PathProcessors.PathAccumulator()
elif pathprocessor == "SimpleCutter":
self.option = pycam.PathProcessors.SimpleCutter()
elif pathprocessor == "ZigZagCutter":
self.option = pycam.PathProcessors.ZigZagCutter()
elif pathprocessor == "PolygonCutter":
self.option = pycam.PathProcessors.PolygonCutter()
elif pathprocessor == "ContourCutter":
self.option = pycam.PathProcessors.ContourCutter()
else:
self.option = None
self.pathgenerator = pycam.PathGenerators.PushCutter(cutter,
self.model, self.option, physics=self.physics)
if pathprocessor == "ContourCutter":
elif pathgenerator_name == "PushCutter":
if self.settings.get("path_postprocessor") == "ContourCutter":
dx = x_shift
else:
dx = utils.INFINITE
......@@ -1237,11 +1392,11 @@ class ProjectGui:
else:
dz = utils.INFINITE
if direction == "x":
toolpath = self.pathgenerator.GenerateToolPath(minx, maxx, miny, maxy, minz, maxz, 0, dy, dz, draw_callback)
toolpath = pathgenerator.GenerateToolPath(minx, maxx, miny, maxy, minz, maxz, 0, dy, dz, draw_callback)
elif direction == "y":
toolpath = self.pathgenerator.GenerateToolPath(minx, maxx, miny, maxy, minz, maxz, dy, 0, dz, draw_callback)
toolpath = pathgenerator.GenerateToolPath(minx, maxx, miny, maxy, minz, maxz, dy, 0, dz, draw_callback)
elif direction == "xy":
toolpath = self.pathgenerator.GenerateToolPath(minx, maxx, miny, maxy, minz, maxz, dy, dy, dz, draw_callback)
toolpath = pathgenerator.GenerateToolPath(minx, maxx, miny, maxy, minz, maxz, dy, dy, dz, draw_callback)
print "Time elapsed: %f" % (time.time() - start_time)
# calculate the z offset for the starting position
# TODO: fix these hard-coded offsets; maybe use the safety height instead?
......@@ -1256,7 +1411,7 @@ class ProjectGui:
# add the new toolpath
self.toolpath.add_toolpath(toolpath,
self.processing_config_selection.get_active_text(),
cutter,
self.cutter,
self.settings.get("speed"),
self.settings.get("feedrate"),
self.settings.get("material_allowance"),
......
......@@ -64,6 +64,23 @@
<column type="gchararray"/>
</columns>
</object>
<object class="GtkListStore" id="ToolList">
<columns>
<!-- column-name index -->
<column type="guint"/>
<!-- column-name id -->
<column type="guint"/>
<!-- column-name description -->
<column type="gchararray"/>
</columns>
<data>
<row>
<col id="0">0</col>
<col id="1">1</col>
<col id="2" translatable="yes">SphericalDrill 12mm</col>
</row>
</data>
</object>
<object class="GtkWindow" id="ProjectWindow">
<property name="title" translatable="yes">PyCAM</property>
<property name="destroy_with_parent">True</property>
......@@ -900,6 +917,7 @@
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="padding">5</property>
<property name="position">4</property>
</packing>
......@@ -1017,6 +1035,10 @@
<property name="position">1</property>
</packing>
</child>
<child>
<object class="GtkHBox" id="hbox18">
<property name="visible">True</property>
<property name="spacing">3</property>
<child>
<object class="GtkLabel" id="ToolSettingsLabel">
<property name="visible">True</property>
......@@ -1024,6 +1046,52 @@
<property name="use_markup">True</property>
</object>
<packing>
<property name="padding">7</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkComboBox" id="ToolSelector">
<property name="visible">True</property>
<property name="model">ToolList</property>
<child>
<object class="GtkCellRendererText" id="tool_id1"/>
<attributes>
<attribute name="text">1</attribute>
</attributes>
</child>
<child>
<object class="GtkCellRendererText" id="description">
<property name="width_chars">15</property>
</object>
<attributes>
<attribute name="text">2</attribute>
</attributes>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">False</property>
<property name="position">1</property>
</packing>
</child>
<child>
<object class="GtkButton" id="ToolProperties">
<property name="label">gtk-properties</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="use_stock">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">False</property>
<property name="position">2</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="padding">7</property>
<property name="position">2</property>
</packing>
......@@ -1104,7 +1172,6 @@
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="position">0</property>
</packing>
</child>
......@@ -1205,7 +1272,6 @@
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="position">2</property>
</packing>
</child>
......@@ -3103,4 +3169,242 @@ You should have received a copy of the GNU General Public License along with thi
<property name="label">_About</property>
<property name="stock_id">gtk-about</property>
</object>
<object class="GtkDialog" id="ToolWindow">
<property name="border_width">5</property>
<property name="title" translatable="yes">PyCAM Tool Editor</property>
<property name="type_hint">normal</property>
<property name="has_separator">False</property>
<child internal-child="vbox">
<object class="GtkVBox" id="dialog-vbox3">
<property name="visible">True</property>
<property name="orientation">vertical</property>
<property name="spacing">2</property>
<child>
<object class="GtkFrame" id="frame1">
<property name="visible">True</property>
<property name="label_xalign">0</property>
<property name="shadow_type">none</property>
<child>
<object class="GtkAlignment" id="alignment12">
<property name="visible">True</property>
<property name="left_padding">12</property>
<child>
<object class="GtkVBox" id="vbox12">
<property name="visible">True</property>
<property name="orientation">vertical</property>
<property name="spacing">3</property>
<child>
<object class="GtkHBox" id="hbox16">
<property name="visible">True</property>
<property name="spacing">4</property>
<child>
<object class="GtkScrolledWindow" id="scrolledwindow2">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="hscrollbar_policy">automatic</property>
<property name="vscrollbar_policy">automatic</property>
<property name="shadow_type">etched-in</property>
<child>
<object class="GtkTreeView" id="ToolListTable">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="model">ToolList</property>
<property name="headers_clickable">False</property>
<property name="rules_hint">True</property>
<property name="search_column">0</property>
<child>
<object class="GtkTreeViewColumn" id="tool_id_column">
<property name="title">ID</property>
<child>
<object class="GtkCellRendererText" id="tool_id"/>
<attributes>
<attribute name="text">1</attribute>
</attributes>
</child>
</object>
</child>
<child>
<object class="GtkTreeViewColumn" id="Description">
<property name="title">Description</property>
<child>
<object class="GtkCellRendererText" id="tool_description"/>
<attributes>
<attribute name="text">2</attribute>
</attributes>
</child>
</object>
</child>
</object>
</child>
</object>
<packing>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkVBox" id="vbox16">
<property name="visible">True</property>
<property name="orientation">vertical</property>
<property name="spacing">4</property>
<child>
<object class="GtkButton" id="ToolEditorMoveUp">
<property name="label">gtk-go-up</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="use_stock">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="ToolEditorAdd">
<property name="label">gtk-add</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="use_stock">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="position">1</property>
</packing>
</child>
<child>
<object class="GtkButton" id="ToolEditorDelete">
<property name="label">gtk-delete</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="use_stock">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="position">2</property>
</packing>
</child>
<child>
<object class="GtkButton" id="ToolEditorMoveDown">
<property name="label">gtk-go-down</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="use_stock">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="position">3</property>
</packing>
</child>
<child>
<object class="GtkHSeparator" id="hseparator1">
<property name="visible">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="position">4</property>
</packing>
</child>
<child>
<object class="GtkButton" id="ToolEditorImport">
<property name="label" translatable="yes">Import Attributes</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="position">5</property>
</packing>
</child>
<child>
<object class="GtkButton" id="ToolEditorExport">
<property name="label" translatable="yes">Export Attributes</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="position">6</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label1">
<property name="visible">True</property>
<property name="xalign">0</property>
<property name="label" translatable="yes">Use &lt;i&gt;Import&lt;/i&gt; to copy the current tool attributes from the main window to the selected tool.
Use &lt;i&gt;Export&lt;/i&gt; to copy the attributes of the selected tool to the main window.</property>
<property name="use_markup">True</property>
<property name="wrap">True</property>
<property name="width_chars">40</property>
</object>
<packing>
<property name="expand">False</property>
<property name="position">1</property>
</packing>
</child>
</object>
</child>
</object>
</child>
<child type="label">
<object class="GtkLabel" id="ToolEditorFrameLabel">
<property name="visible">True</property>
<property name="label" translatable="yes">&lt;b&gt;Tool Editor&lt;/b&gt;</property>
<property name="use_markup">True</property>
</object>
</child>
</object>
<packing>
<property name="position">1</property>
</packing>
</child>
<child internal-child="action_area">
<object class="GtkHButtonBox" id="dialog-action_area3">
<property name="visible">True</property>
<property name="layout_style">end</property>
<child>
<placeholder/>
</child>
<child>
<object class="GtkButton" id="ToolEditorWindowClose">
<property name="label">gtk-close</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="use_stock">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">False</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="pack_type">end</property>
<property name="position">0</property>
</packing>
</child>
</object>
</child>
<action-widgets>
<action-widget response="0">ToolEditorWindowClose</action-widget>
</action-widgets>
</object>
</interface>
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