Commit 1ffa7012 authored by lode_leroy's avatar lode_leroy

added view control buttons

git-svn-id: https://pycam.svn.sourceforge.net/svnroot/pycam/trunk@10 bbaffbd6-741e-11dd-a85d-61de82d9cad9
parent ef8c5a6e
......@@ -42,32 +42,84 @@ class OpenglWidget(Opengl):
glEnable(GL_LIGHT0)
glDisable(GL_LIGHTING)
glPopMatrix()
self.master.resetView()
class SimpleGui(Frame):
def Redraw(self, event=None):
# default scale and orientation
glScalef(0.25, 0.25, 0.25)
glRotatef(110,1.0,0.0,0.0)
glRotatef(180,0.0,1.0,0.0)
glRotatef(160,0.0,0.0,1.0)
glTranslatef(0,0,-2)
if self.Unit.get() == "mm":
size = 100
else:
size = 5
# axes
glBegin(GL_LINES)
glColor3f(1,0,0)
glVertex3f(0,0,0)
glVertex3f(5,0,0)
glVertex3f(size,0,0)
glEnd()
glBegin(GL_LINES)
glColor3f(0,1,0)
glVertex3f(0,0,0)
glVertex3f(0,5,0)
glVertex3f(0,size,0)
glEnd()
glBegin(GL_LINES)
glColor3f(0,0,1)
glVertex3f(0,0,0)
glVertex3f(0,0,5)
glVertex3f(0,0,size)
glEnd()
# stock model
minx = float(self.MinX.get())
maxx = float(self.MaxX.get())
miny = float(self.MinY.get())
maxy = float(self.MaxY.get())
minz = float(self.MinZ.get())
maxz = float(self.MaxZ.get())
glBegin(GL_LINES)
glColor3f(0.2,0.2,0.2)
glVertex3f(minx,miny,minz)
glVertex3f(maxx,miny,minz)
glVertex3f(minx,maxy,minz)
glVertex3f(maxx,maxy,minz)
glVertex3f(minx,miny,maxz)
glVertex3f(maxx,miny,maxz)
glVertex3f(minx,maxy,maxz)
glVertex3f(maxx,maxy,maxz)
glVertex3f(minx,miny,minz)
glVertex3f(minx,maxy,minz)
glVertex3f(maxx,miny,minz)
glVertex3f(maxx,maxy,minz)
glVertex3f(minx,miny,maxz)
glVertex3f(minx,maxy,maxz)
glVertex3f(maxx,miny,maxz)
glVertex3f(maxx,maxy,maxz)
glVertex3f(minx,miny,minz)
glVertex3f(minx,miny,maxz)
glVertex3f(maxx,miny,minz)
glVertex3f(maxx,miny,maxz)
glVertex3f(minx,maxy,minz)
glVertex3f(minx,maxy,maxz)
glVertex3f(maxx,maxy,minz)
glVertex3f(maxx,maxy,maxz)
glEnd()
if self.model:
......@@ -98,6 +150,8 @@ class SimpleGui(Frame):
self.InputFileName.set(filename)
self.model = STLImporter.ImportModel(filename)
self.toolpath = None
if self.model:
self.scale = 2.0/self.model.maxsize()
self.ogl.tkRedraw()
def generateToolpath(self):
......@@ -165,6 +219,8 @@ class SimpleGui(Frame):
exporter = SimpleGCodeExporter.ExportPathList(filename, self.toolpath, self.Unit)
def createWidgets(self):
self.ogl = OpenglWidget(self, width=600, height=500)
self.TopFrame = Frame(self).pack(side=TOP, expand=1, fill=X)
self.InputFileFrame = Frame(self.TopFrame)
......@@ -217,8 +273,8 @@ class SimpleGui(Frame):
Label(self.ConfigurationFrame, text="Unit: ").pack(side=LEFT)
self.Unit = StringVar()
self.Unit.set("mm")
Radiobutton(self.ConfigurationFrame, text="mm", variable=self.Unit, value="mm").pack(side=LEFT)
Radiobutton(self.ConfigurationFrame, text="in", variable=self.Unit, value="in").pack(side=LEFT)
Radiobutton(self.ConfigurationFrame, text="mm", variable=self.Unit, value="mm", command=self.ogl.tkRedraw).pack(side=LEFT)
Radiobutton(self.ConfigurationFrame, text="in", variable=self.Unit, value="in", command=self.ogl.tkRedraw).pack(side=LEFT)
self.MinX = StringVar()
self.MinX.set("-7")
......@@ -274,7 +330,16 @@ class SimpleGui(Frame):
self.OutputFileField = Entry(self.OutputFileFrame, textvariable=self.OutputFileName).pack(side=LEFT, expand=1, fill=X)
self.OutputFileBrowse = Button(self.OutputFileFrame, text="Export...", command=self.browseSaveAs).pack(side=RIGHT)
self.ogl = OpenglWidget(self, width=600, height=500)
self.ViewFrame = Frame(self.TopFrame)
self.ViewFrame.pack(side=TOP, anchor=W, expand=0)
Label(self.ViewFrame, text="View: ").pack(side=LEFT)
Button(self.ViewFrame, text="Reset", command=self.resetView).pack(side=LEFT)
Button(self.ViewFrame, text="Front", command=self.frontView).pack(side=LEFT)
Button(self.ViewFrame, text="Back", command=self.backView).pack(side=LEFT)
Button(self.ViewFrame, text="Left", command=self.leftView).pack(side=LEFT)
Button(self.ViewFrame, text="Right", command=self.rightView).pack(side=LEFT)
Button(self.ViewFrame, text="Top", command=self.topView).pack(side=LEFT)
self.ogl.pack(side='bottom', expand=1, fill=BOTH)
self.ogl.set_background(0,0,0)
self.ogl.bind('<Button-2>',self.ogl.tkRecordMouse)
......@@ -292,6 +357,9 @@ class SimpleGui(Frame):
self.model = None
self.toolpath = None
self.createWidgets()
self.scale = 0.2
self.ogl.tkRedraw()
self.resetView()
def cutmodel(self, z):
cutter = SphericalCutter(1, Point(0,0,7))
......@@ -314,8 +382,55 @@ class SimpleGui(Frame):
self.toolpath = pc.GenerateToolPath(x0,x1,y0,y1,z0,z1,dx,dy,dz)
def resetView(self):
glMatrixMode(GL_MODELVIEW)
glLoadIdentity()
glScalef(self.scale,self.scale,self.scale)
glRotatef(110,1.0,0.0,0.0)
glRotatef(180,0.0,1.0,0.0)
glRotatef(160,0.0,0.0,1.0)
self.ogl.tkRedraw()
def frontView(self):
glMatrixMode(GL_MODELVIEW)
glLoadIdentity()
glScalef(self.scale,self.scale,self.scale)
glRotatef(-90,1.0,0,0)
self.ogl.tkRedraw()
def backView(self):
glMatrixMode(GL_MODELVIEW)
glLoadIdentity()
glScalef(self.scale,self.scale,self.scale)
glRotatef(-90,1.0,0,0)
glRotatef(180,0,0,1.0)
self.ogl.tkRedraw()
def leftView(self):
glMatrixMode(GL_MODELVIEW)
glLoadIdentity()
glScalef(self.scale,self.scale,self.scale)
glRotatef(-90,1.0,0,0)
glRotatef(90,0,0,1.0)
self.ogl.tkRedraw()
def rightView(self):
glMatrixMode(GL_MODELVIEW)
glLoadIdentity()
glScalef(self.scale,self.scale,self.scale)
glRotatef(-90,1.0,0,0)
glRotatef(-90,0,0,1.0)
self.ogl.tkRedraw()
def topView(self):
glMatrixMode(GL_MODELVIEW)
glLoadIdentity()
glScalef(self.scale,self.scale,self.scale)
self.ogl.tkRedraw()
if __name__ == "__main__":
app = SimpleGui()
app.model = TestModel.TestModel()
app.cutmodel(3.0)
app.mainloop()
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