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machinery
Printrun
Commits
f4d18e4d
Commit
f4d18e4d
authored
Nov 08, 2011
by
Duane Johnson
Browse files
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Plain Diff
Fixed keypad toggle for XY controls. Defaults to off.
parent
37cdd323
Changes
4
Show whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
50 additions
and
70 deletions
+50
-70
bufferedcanvas.py
bufferedcanvas.py
+1
-1
pronterface.py
pronterface.py
+19
-38
xybuttons.py
xybuttons.py
+29
-26
zbuttons.py
zbuttons.py
+1
-5
No files found.
bufferedcanvas.py
View file @
f4d18e4d
pronterface.py
View file @
f4d18e4d
...
@@ -76,36 +76,14 @@ class PronterWindow(wx.Frame,pronsole.pronsole):
...
@@ -76,36 +76,14 @@ class PronterWindow(wx.Frame,pronsole.pronsole):
ycol
=
(
180
,
180
,
255
)
ycol
=
(
180
,
180
,
255
)
zcol
=
(
180
,
255
,
180
)
zcol
=
(
180
,
255
,
180
)
self
.
cpbuttons
=
[
self
.
cpbuttons
=
[
# [_("X+100"),("move X 100"),(2,0),xcol,(1,3)],
[
_
(
"Home"
),(
"home"
),(
3
,
0
),(
250
,
250
,
250
),(
1
,
2
)],
# [_("X+10"),("move X 10"),(3,0),xcol,(1,3)],
[
_
(
"HomeX"
),(
"home X"
),(
3
,
2
),(
205
,
205
,
78
),(
1
,
2
)],
# [_("X+1"),("move X 1"),(4,0),xcol,(1,3)],
[
_
(
"HomeY"
),(
"home Y"
),(
3
,
4
),(
150
,
150
,
205
),(
1
,
2
)],
# [_("X+0.1"),("move X 0.1"),(5,0),xcol,(1,3)],
[
_
(
"HomeZ"
),(
"home Z"
),(
3
,
6
),(
150
,
205
,
150
),(
1
,
2
)],
# [_("HomeX"),("home X"),(6,0),(205,205,78),(1,3)],
[
_
(
"Motors off"
),(
"M84"
),(
3
,
8
),(
250
,
250
,
250
),(
1
,
2
)],
# [_("X-0.1"),("move X -0.1"),(7,0),xcol,(1,3)],
[
_
(
"Check temp"
),(
"M105"
),(
6
,
6
),(
225
,
200
,
200
),(
1
,
3
)],
# [_("X-1"),("move X -1"),(8,0),xcol,(1,3)],
[
_
(
"Extrude"
),(
"extrude"
),(
7
,
0
),(
225
,
200
,
200
),(
1
,
2
)],
# [_("X-10"),("move X -10"),(9,0),xcol,(1,3)],
[
_
(
"Reverse"
),(
"reverse"
),(
8
,
0
),(
225
,
200
,
200
),(
1
,
2
)],
# [_("X-100"),("move X -100"),(10,0),xcol,(1,3)],
# [_("Y+100"),("move Y 100"),(2,3),ycol,(1,3)],
# [_("Y+10"),("move Y 10"),(3,3),ycol,(1,3)],
# [_("Y+1"),("move Y 1"),(4,3),ycol,(1,3)],
# [_("Y+0.1"),("move Y 0.1"),(5,3),ycol,(1,3)],
# [_("HomeY"),("home Y"),(6,3),(150,150,205),(1,3)],
# [_("Y-0.1"),("move Y -0.1"),(7,3),ycol,(1,3)],
# [_("Y-1"),("move Y -1"),(8,3),ycol,(1,3)],
# [_("Y-10"),("move Y -10"),(9,3),ycol,(1,3)],
# [_("Y-100"),("move Y -100"),(10,3),ycol,(1,3)],
# [_("Motors off"),("M84"),(2,6),(250,250,250),(1,3)],
# [_("Z+10"),("move Z 10"),(3,6),zcol,(1,3)],
# [_("Z+1"),("move Z 1"),(4,6),zcol,(1,3)],
# [_("Z+0.1"),("move Z 0.1"),(5,6),zcol,(1,3)],
# [_("HomeZ"),("home Z"),(6,6),(150,205,150),(1,3)],
# [_("Z-0.1"),("move Z -0.1"),(7,6),zcol,(1,3)],
# [_("Z-1"),("move Z -1"),(8,6),zcol,(1,3)],
# [_("Z-10"),("move Z -10"),(9,6),zcol,(1,3)],
# [_("Home"),("home"),(10,6),(250,250,250),(1,3)],
[
_
(
"Check temp"
),(
"M105"
),(
11
,
6
),(
225
,
200
,
200
),(
1
,
3
)],
[
_
(
"Extrude"
),(
"extrude"
),(
13
,
0
),(
225
,
200
,
200
),(
1
,
2
)],
[
_
(
"Reverse"
),(
"reverse"
),(
14
,
0
),(
225
,
200
,
200
),(
1
,
2
)],
]
]
self
.
custombuttons
=
[]
self
.
custombuttons
=
[]
self
.
btndict
=
{}
self
.
btndict
=
{}
...
@@ -388,7 +366,7 @@ class PronterWindow(wx.Frame,pronsole.pronsole):
...
@@ -388,7 +366,7 @@ class PronterWindow(wx.Frame,pronsole.pronsole):
portslist
+=
[
self
.
settings
.
port
]
portslist
+=
[
self
.
settings
.
port
]
self
.
serialport
=
wx
.
ComboBox
(
self
.
panel
,
-
1
,
self
.
serialport
=
wx
.
ComboBox
(
self
.
panel
,
-
1
,
choices
=
portslist
,
choices
=
portslist
,
style
=
wx
.
CB_DROPDOWN
|
wx
.
CB_SORT
,
pos
=
(
50
,
0
))
style
=
wx
.
CB_DROPDOWN
|
wx
.
CB_SORT
|
wx
.
CB_READONLY
,
pos
=
(
50
,
0
))
try
:
try
:
if
self
.
settings
.
port
in
scan
:
if
self
.
settings
.
port
in
scan
:
self
.
serialport
.
SetValue
(
self
.
settings
.
port
)
self
.
serialport
.
SetValue
(
self
.
settings
.
port
)
...
@@ -400,7 +378,7 @@ class PronterWindow(wx.Frame,pronsole.pronsole):
...
@@ -400,7 +378,7 @@ class PronterWindow(wx.Frame,pronsole.pronsole):
uts
.
Add
(
wx
.
StaticText
(
self
.
panel
,
-
1
,
"@"
,
pos
=
(
250
,
5
)),
wx
.
RIGHT
,
5
)
uts
.
Add
(
wx
.
StaticText
(
self
.
panel
,
-
1
,
"@"
,
pos
=
(
250
,
5
)),
wx
.
RIGHT
,
5
)
self
.
baud
=
wx
.
ComboBox
(
self
.
panel
,
-
1
,
self
.
baud
=
wx
.
ComboBox
(
self
.
panel
,
-
1
,
choices
=
[
"2400"
,
"9600"
,
"19200"
,
"38400"
,
"57600"
,
"115200"
],
choices
=
[
"2400"
,
"9600"
,
"19200"
,
"38400"
,
"57600"
,
"115200"
],
style
=
wx
.
CB_DROPDOWN
|
wx
.
CB_SORT
,
size
=
(
110
,
30
),
pos
=
(
275
,
0
))
style
=
wx
.
CB_DROPDOWN
|
wx
.
CB_SORT
|
wx
.
CB_READONLY
,
size
=
(
110
,
30
),
pos
=
(
275
,
0
))
try
:
try
:
self
.
baud
.
SetValue
(
"115200"
)
self
.
baud
.
SetValue
(
"115200"
)
self
.
baud
.
SetValue
(
str
(
self
.
settings
.
baudrate
))
self
.
baud
.
SetValue
(
str
(
self
.
settings
.
baudrate
))
...
@@ -480,8 +458,11 @@ class PronterWindow(wx.Frame,pronsole.pronsole):
...
@@ -480,8 +458,11 @@ class PronterWindow(wx.Frame,pronsole.pronsole):
#lls.Add((200,375))
#lls.Add((200,375))
lls
.
Add
(
XYButtons
(
self
.
panel
,
self
.
moveXY
,
self
.
home
),
pos
=
(
2
,
0
),
span
=
(
9
,
6
))
xyb
=
XYButtons
(
self
.
panel
,
self
.
moveXY
)
lls
.
Add
(
ZButtons
(
self
.
panel
,
self
.
moveZ
,
self
.
home
),
pos
=
(
2
,
7
),
span
=
(
9
,
2
))
lls
.
Add
(
xyb
,
pos
=
(
2
,
0
),
span
=
(
1
,
6
),
flag
=
wx
.
ALIGN_CENTER
)
zb
=
ZButtons
(
self
.
panel
,
self
.
moveZ
)
lls
.
Add
(
zb
,
pos
=
(
2
,
7
),
span
=
(
1
,
2
),
flag
=
wx
.
ALIGN_CENTER
)
wx
.
CallAfter
(
xyb
.
SetFocus
)
for
i
in
self
.
cpbuttons
:
for
i
in
self
.
cpbuttons
:
btn
=
wx
.
Button
(
self
.
panel
,
-
1
,
i
[
0
])
#,size=(60,-1))
btn
=
wx
.
Button
(
self
.
panel
,
-
1
,
i
[
0
])
#,size=(60,-1))
...
@@ -494,7 +475,7 @@ class PronterWindow(wx.Frame,pronsole.pronsole):
...
@@ -494,7 +475,7 @@ class PronterWindow(wx.Frame,pronsole.pronsole):
lls
.
Add
(
btn
,
pos
=
i
[
2
],
span
=
i
[
4
])
lls
.
Add
(
btn
,
pos
=
i
[
2
],
span
=
i
[
4
])
lls
.
Add
(
wx
.
StaticText
(
self
.
panel
,
-
1
,
_
(
"Heater:"
),
pos
=
(
0
,
343
)),
pos
=
(
11
,
0
),
span
=
(
1
,
1
))
lls
.
Add
(
wx
.
StaticText
(
self
.
panel
,
-
1
,
_
(
"Heater:"
),
pos
=
(
0
,
343
)),
pos
=
(
4
,
0
),
span
=
(
1
,
1
))
htemp_choices
=
[
self
.
temps
[
i
]
+
" ("
+
i
+
")"
for
i
in
sorted
(
self
.
temps
.
keys
(),
key
=
lambda
x
:
self
.
temps
[
x
])]
htemp_choices
=
[
self
.
temps
[
i
]
+
" ("
+
i
+
")"
for
i
in
sorted
(
self
.
temps
.
keys
(),
key
=
lambda
x
:
self
.
temps
[
x
])]
if
self
.
settings
.
last_temperature
not
in
map
(
float
,
self
.
temps
.
values
()):
if
self
.
settings
.
last_temperature
not
in
map
(
float
,
self
.
temps
.
values
()):
...
@@ -503,12 +484,12 @@ class PronterWindow(wx.Frame,pronsole.pronsole):
...
@@ -503,12 +484,12 @@ class PronterWindow(wx.Frame,pronsole.pronsole):
choices
=
htemp_choices
,
style
=
wx
.
CB_DROPDOWN
,
size
=
(
90
,
25
),
pos
=
(
45
,
337
))
choices
=
htemp_choices
,
style
=
wx
.
CB_DROPDOWN
,
size
=
(
90
,
25
),
pos
=
(
45
,
337
))
lls
.
Add
(
self
.
htemp
,
pos
=
(
11
,
1
),
span
=
(
1
,
3
))
lls
.
Add
(
self
.
htemp
,
pos
=
(
4
,
1
),
span
=
(
1
,
3
))
self
.
settbtn
=
wx
.
Button
(
self
.
panel
,
-
1
,
_
(
"Set"
),
size
=
(
38
,
-
1
),
pos
=
(
135
,
335
))
self
.
settbtn
=
wx
.
Button
(
self
.
panel
,
-
1
,
_
(
"Set"
),
size
=
(
38
,
-
1
),
pos
=
(
135
,
335
))
self
.
settbtn
.
Bind
(
wx
.
EVT_BUTTON
,
self
.
do_settemp
)
self
.
settbtn
.
Bind
(
wx
.
EVT_BUTTON
,
self
.
do_settemp
)
self
.
printerControls
.
append
(
self
.
settbtn
)
self
.
printerControls
.
append
(
self
.
settbtn
)
lls
.
Add
(
self
.
settbtn
,
pos
=
(
11
,
4
),
span
=
(
1
,
2
))
lls
.
Add
(
self
.
settbtn
,
pos
=
(
4
,
4
),
span
=
(
1
,
2
))
lls
.
Add
(
wx
.
StaticText
(
self
.
panel
,
-
1
,
_
(
"Bed:"
),
pos
=
(
0
,
343
)),
pos
=
(
12
,
0
),
span
=
(
1
,
1
))
lls
.
Add
(
wx
.
StaticText
(
self
.
panel
,
-
1
,
_
(
"Bed:"
),
pos
=
(
0
,
343
)),
pos
=
(
5
,
0
),
span
=
(
1
,
1
))
btemp_choices
=
[
self
.
bedtemps
[
i
]
+
" ("
+
i
+
")"
for
i
in
sorted
(
self
.
bedtemps
.
keys
(),
key
=
lambda
x
:
self
.
temps
[
x
])]
btemp_choices
=
[
self
.
bedtemps
[
i
]
+
" ("
+
i
+
")"
for
i
in
sorted
(
self
.
bedtemps
.
keys
(),
key
=
lambda
x
:
self
.
temps
[
x
])]
if
self
.
settings
.
last_bed_temperature
not
in
map
(
float
,
self
.
bedtemps
.
values
()):
if
self
.
settings
.
last_bed_temperature
not
in
map
(
float
,
self
.
bedtemps
.
values
()):
btemp_choices
=
[
str
(
self
.
settings
.
last_bed_temperature
)]
+
btemp_choices
btemp_choices
=
[
str
(
self
.
settings
.
last_bed_temperature
)]
+
btemp_choices
...
...
xybuttons.py
View file @
f4d18e4d
...
@@ -19,15 +19,13 @@ class XYButtons(BufferedCanvas):
...
@@ -19,15 +19,13 @@ class XYButtons(BufferedCanvas):
concentric_circle_radii
=
[
15
,
55
,
86
,
117
,
142
]
concentric_circle_radii
=
[
15
,
55
,
86
,
117
,
142
]
center
=
(
166
,
164
)
center
=
(
166
,
164
)
def
__init__
(
self
,
parent
,
moveCallback
=
None
,
homeCallback
=
None
,
ID
=-
1
):
def
__init__
(
self
,
parent
,
moveCallback
=
None
,
ID
=-
1
):
self
.
bg_bmp
=
wx
.
Image
(
imagefile
(
"control_xy.png"
),
wx
.
BITMAP_TYPE_PNG
)
.
ConvertToBitmap
()
self
.
bg_bmp
=
wx
.
Image
(
imagefile
(
"control_xy.png"
),
wx
.
BITMAP_TYPE_PNG
)
.
ConvertToBitmap
()
self
.
keypad_bmp
=
wx
.
Image
(
imagefile
(
"arrow_keys.png"
),
wx
.
BITMAP_TYPE_PNG
)
.
ConvertToBitmap
()
self
.
keypad_bmp
=
wx
.
Image
(
imagefile
(
"arrow_keys.png"
),
wx
.
BITMAP_TYPE_PNG
)
.
ConvertToBitmap
()
self
.
keypad_idx
=
0
self
.
keypad_idx
=
-
1
self
.
orderOfMagnitudeIdx
=
0
self
.
quadrant
=
None
self
.
quadrant
=
None
self
.
concentric
=
None
self
.
concentric
=
None
self
.
moveCallback
=
moveCallback
self
.
moveCallback
=
moveCallback
self
.
homeCallback
=
homeCallback
BufferedCanvas
.
__init__
(
self
,
parent
,
ID
)
BufferedCanvas
.
__init__
(
self
,
parent
,
ID
)
...
@@ -38,9 +36,10 @@ class XYButtons(BufferedCanvas):
...
@@ -38,9 +36,10 @@ class XYButtons(BufferedCanvas):
self
.
Bind
(
wx
.
EVT_LEFT_DCLICK
,
self
.
OnLeftDown
)
self
.
Bind
(
wx
.
EVT_LEFT_DCLICK
,
self
.
OnLeftDown
)
self
.
Bind
(
wx
.
EVT_MOTION
,
self
.
OnMotion
)
self
.
Bind
(
wx
.
EVT_MOTION
,
self
.
OnMotion
)
self
.
Bind
(
wx
.
EVT_LEAVE_WINDOW
,
self
.
OnLeaveWindow
)
self
.
Bind
(
wx
.
EVT_LEAVE_WINDOW
,
self
.
OnLeaveWindow
)
parent
.
Bind
(
wx
.
EVT_CHAR_HOOK
,
self
.
onKey
)
wx
.
GetTopLevelParent
(
self
)
.
Bind
(
wx
.
EVT_CHAR_HOOK
,
self
.
onKey
)
def
onKey
(
self
,
evt
):
def
onKey
(
self
,
evt
):
if
self
.
keypad_idx
>=
0
:
if
evt
.
GetKeyCode
()
==
wx
.
WXK_TAB
:
if
evt
.
GetKeyCode
()
==
wx
.
WXK_TAB
:
self
.
setKeypadIndex
(
self
.
rotateKeypadIndex
())
self
.
setKeypadIndex
(
self
.
rotateKeypadIndex
())
elif
evt
.
GetKeyCode
()
==
wx
.
WXK_UP
:
elif
evt
.
GetKeyCode
()
==
wx
.
WXK_UP
:
...
@@ -53,7 +52,7 @@ class XYButtons(BufferedCanvas):
...
@@ -53,7 +52,7 @@ class XYButtons(BufferedCanvas):
self
.
quadrant
=
0
self
.
quadrant
=
0
else
:
else
:
evt
.
Skip
()
evt
.
Skip
()
return
return
False
if
self
.
moveCallback
:
if
self
.
moveCallback
:
self
.
concentric
=
self
.
keypad_idx
self
.
concentric
=
self
.
keypad_idx
x
,
y
=
self
.
getMovement
()
x
,
y
=
self
.
getMovement
()
...
@@ -134,6 +133,9 @@ class XYButtons(BufferedCanvas):
...
@@ -134,6 +133,9 @@ class XYButtons(BufferedCanvas):
x
,
y
=
self
.
getMovement
()
x
,
y
=
self
.
getMovement
()
if
self
.
moveCallback
:
if
self
.
moveCallback
:
self
.
moveCallback
(
x
,
y
)
self
.
moveCallback
(
x
,
y
)
else
:
if
self
.
keypad_idx
==
idx
:
self
.
setKeypadIndex
(
-
1
)
else
:
else
:
self
.
setKeypadIndex
(
idx
)
self
.
setKeypadIndex
(
idx
)
...
@@ -208,6 +210,7 @@ class XYButtons(BufferedCanvas):
...
@@ -208,6 +210,7 @@ class XYButtons(BufferedCanvas):
if
self
.
quadrant
!=
None
and
self
.
concentric
!=
None
:
if
self
.
quadrant
!=
None
and
self
.
concentric
!=
None
:
self
.
highlightQuadrant
(
dc
,
self
.
quadrant
,
self
.
concentric
)
self
.
highlightQuadrant
(
dc
,
self
.
quadrant
,
self
.
concentric
)
if
self
.
keypad_idx
>=
0
:
pos
=
XYButtons
.
keypad_positions
[
self
.
keypad_idx
]
pos
=
XYButtons
.
keypad_positions
[
self
.
keypad_idx
]
dc
.
DrawBitmap
(
self
.
keypad_bmp
,
pos
[
0
],
pos
[
1
])
dc
.
DrawBitmap
(
self
.
keypad_bmp
,
pos
[
0
],
pos
[
1
])
...
...
zbuttons.py
View file @
f4d18e4d
...
@@ -13,13 +13,12 @@ class ZButtons(BufferedCanvas):
...
@@ -13,13 +13,12 @@ class ZButtons(BufferedCanvas):
button_ydistances
=
[
8
,
30
,
56
,
84
,
118
]
button_ydistances
=
[
8
,
30
,
56
,
84
,
118
]
center
=
(
32
,
146
)
center
=
(
32
,
146
)
def
__init__
(
self
,
parent
,
moveCallback
=
None
,
homeCallback
=
None
,
ID
=-
1
):
def
__init__
(
self
,
parent
,
moveCallback
=
None
,
ID
=-
1
):
self
.
bg_bmp
=
wx
.
Image
(
imagefile
(
"control_z.png"
),
wx
.
BITMAP_TYPE_PNG
)
.
ConvertToBitmap
()
self
.
bg_bmp
=
wx
.
Image
(
imagefile
(
"control_z.png"
),
wx
.
BITMAP_TYPE_PNG
)
.
ConvertToBitmap
()
self
.
range
=
None
self
.
range
=
None
self
.
direction
=
None
self
.
direction
=
None
self
.
orderOfMagnitudeIdx
=
0
# 0 means '1', 1 means '10', 2 means '100', etc.
self
.
orderOfMagnitudeIdx
=
0
# 0 means '1', 1 means '10', 2 means '100', etc.
self
.
moveCallback
=
moveCallback
self
.
moveCallback
=
moveCallback
self
.
homeCallback
=
homeCallback
BufferedCanvas
.
__init__
(
self
,
parent
,
ID
)
BufferedCanvas
.
__init__
(
self
,
parent
,
ID
)
...
@@ -73,9 +72,6 @@ class ZButtons(BufferedCanvas):
...
@@ -73,9 +72,6 @@ class ZButtons(BufferedCanvas):
value
=
math
.
pow
(
10
,
self
.
orderOfMagnitudeIdx
)
*
math
.
pow
(
10
,
r
-
1
)
*
d
value
=
math
.
pow
(
10
,
self
.
orderOfMagnitudeIdx
)
*
math
.
pow
(
10
,
r
-
1
)
*
d
if
self
.
moveCallback
:
if
self
.
moveCallback
:
self
.
moveCallback
(
value
)
self
.
moveCallback
(
value
)
else
:
if
self
.
homeCallback
:
self
.
homeCallback
()
def
OnLeaveWindow
(
self
,
evt
):
def
OnLeaveWindow
(
self
,
evt
):
self
.
range
=
None
self
.
range
=
None
...
...
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