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machinery
Printrun
Commits
bf182564
Commit
bf182564
authored
Apr 03, 2014
by
Guillaume Seguin
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Plain Diff
Actually use the new extrusion colors :)
parent
ce7e8c34
Changes
1
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1 changed file
with
18 additions
and
24 deletions
+18
-24
actors.py
printrun/gl/libtatlin/actors.py
+18
-24
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printrun/gl/libtatlin/actors.py
View file @
bf182564
...
@@ -275,6 +275,24 @@ class Model(object):
...
@@ -275,6 +275,24 @@ class Model(object):
def
height
(
self
):
def
height
(
self
):
return
self
.
bounding_box
.
height
return
self
.
bounding_box
.
height
def
movement_color
(
self
,
move
):
"""
Return the color to use for particular type of movement.
"""
if
move
.
extruding
:
if
move
.
current_tool
==
0
:
return
self
.
color_tool0
elif
move
.
current_tool
==
1
:
return
self
.
color_tool1
elif
move
.
current_tool
==
2
:
return
self
.
color_tool2
elif
move
.
current_tool
==
3
:
return
self
.
color_tool3
else
:
return
self
.
color_tool4
return
self
.
color_travel
def
movement_angle
(
src
,
dst
,
precision
=
0
):
def
movement_angle
(
src
,
dst
,
precision
=
0
):
x
=
dst
[
0
]
-
src
[
0
]
x
=
dst
[
0
]
-
src
[
0
]
y
=
dst
[
1
]
-
src
[
1
]
y
=
dst
[
1
]
-
src
[
1
]
...
@@ -550,18 +568,6 @@ class GcodeModel(Model):
...
@@ -550,18 +568,6 @@ class GcodeModel(Model):
copy
.
initialized
=
False
copy
.
initialized
=
False
return
copy
return
copy
def
movement_color
(
self
,
move
):
"""
Return the color to use for particular type of movement.
"""
if
move
.
extruding
:
if
move
.
current_tool
==
0
:
return
self
.
color_tool0
else
:
return
self
.
color_tool1
return
self
.
color_travel
# ------------------------------------------------------------------------
# ------------------------------------------------------------------------
# DRAWING
# DRAWING
# ------------------------------------------------------------------------
# ------------------------------------------------------------------------
...
@@ -826,18 +832,6 @@ class GcodeModelLight(Model):
...
@@ -826,18 +832,6 @@ class GcodeModelLight(Model):
copy
.
initialized
=
False
copy
.
initialized
=
False
return
copy
return
copy
def
movement_color
(
self
,
move
):
"""
Return the color to use for particular type of movement.
"""
if
move
.
extruding
:
if
move
.
current_tool
==
0
:
return
self
.
color_tool0
else
:
return
self
.
color_tool1
return
self
.
color_travel
# ------------------------------------------------------------------------
# ------------------------------------------------------------------------
# DRAWING
# DRAWING
# ------------------------------------------------------------------------
# ------------------------------------------------------------------------
...
...
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