Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Contribute to GitLab
Sign in
Toggle navigation
P
Printrun
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
machinery
Printrun
Commits
a1a83be1
Commit
a1a83be1
authored
Mar 29, 2014
by
Guillaume Seguin
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Rework GCoder to factorize preprocessing in a single function #423
parent
b179b572
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
182 additions
and
197 deletions
+182
-197
gcoder.py
printrun/gcoder.py
+182
-197
No files found.
printrun/gcoder.py
View file @
a1a83be1
...
...
@@ -116,6 +116,8 @@ class GCode(object):
current_z
=
0
# For E this is the absolute position from machine start
current_e
=
0
total_e
=
0
max_e
=
0
# Current feedrate
current_f
=
0
# Offset: current offset between the machine origin and the machine current
...
...
@@ -190,16 +192,16 @@ class GCode(object):
return
len
(
self
.
all_zs
)
layers_count
=
property
(
_get_layers_count
)
def
__init__
(
self
,
data
=
None
,
home_pos
=
None
):
def
__init__
(
self
,
data
=
None
,
home_pos
=
None
,
layer_callback
=
None
):
self
.
home_pos
=
home_pos
if
data
:
self
.
lines
=
[
Line
(
l2
)
for
l2
in
(
l
.
strip
()
for
l
in
data
)
if
l2
]
self
.
_preprocess
_lines
()
self
.
filament_length
=
self
.
_preprocess_extrusion
(
)
self
.
_create_layers
()
self
.
_
preprocess_layers
()
self
.
_preprocess
(
build_layers
=
True
,
layer_callback
=
layer_callback
)
self
.
filament_length
=
self
.
max_e
self
.
_
compute_bounding_box
()
else
:
self
.
lines
=
[]
self
.
append_layer_id
=
0
...
...
@@ -220,8 +222,7 @@ class GCode(object):
if
not
command
:
return
gline
=
Line
(
command
)
self
.
_preprocess_lines
([
gline
])
self
.
_preprocess_extrusion
([
gline
])
self
.
_preprocess
([
gline
])
if
store
:
self
.
lines
.
append
(
gline
)
self
.
append_layer
.
append
(
gline
)
...
...
@@ -229,7 +230,8 @@ class GCode(object):
self
.
line_idxs
.
append
(
len
(
self
.
append_layer
))
return
gline
def
_preprocess_lines
(
self
,
lines
=
None
):
def
_preprocess
(
self
,
lines
=
None
,
build_layers
=
False
,
layer_callback
=
None
):
"""Checks for imperial/relativeness settings and tool changes"""
if
not
lines
:
lines
=
self
.
lines
...
...
@@ -244,78 +246,166 @@ class GCode(object):
offset_y
=
self
.
offset_y
offset_z
=
self
.
offset_z
current_e
=
self
.
current_e
offset_e
=
self
.
offset_e
total_e
=
self
.
total_e
max_e
=
self
.
max_e
# Initialize layers
if
build_layers
:
all_layers
=
self
.
all_layers
=
[]
layer_idxs
=
self
.
layer_idxs
=
[]
line_idxs
=
self
.
line_idxs
=
[]
layer_id
=
0
layer_line
=
0
last_layer_z
=
None
prev_z
=
None
prev_base_z
=
(
None
,
None
)
cur_z
=
None
cur_lines
=
[]
for
line
in
lines
:
## Parse line
split_raw
=
split
(
line
)
if
not
line
.
command
:
continue
# Update properties
if
line
.
is_move
:
line
.
relative
=
relative
line
.
relative_e
=
relative_e
line
.
current_tool
=
current_tool
elif
line
.
command
==
"G20"
:
imperial
=
True
elif
line
.
command
==
"G21"
:
imperial
=
False
elif
line
.
command
==
"G90"
:
relative
=
False
relative_e
=
False
elif
line
.
command
==
"G91"
:
relative
=
True
relative_e
=
True
elif
line
.
command
==
"M82"
:
relative_e
=
False
elif
line
.
command
==
"M83"
:
relative_e
=
True
elif
line
.
command
[
0
]
==
"T"
:
current_tool
=
int
(
line
.
command
[
1
:])
if
line
.
command
[
0
]
==
"G"
:
parse_coordinates
(
line
,
split_raw
,
imperial
)
# Compute current position
if
line
.
is_move
:
x
=
line
.
x
y
=
line
.
y
z
=
line
.
z
if
line
.
f
is
not
None
:
self
.
current_f
=
line
.
f
if
line
.
relative
:
x
=
current_x
+
(
x
or
0
)
y
=
current_y
+
(
y
or
0
)
z
=
current_z
+
(
z
or
0
)
else
:
if
x
is
not
None
:
x
=
x
+
offset_x
if
y
is
not
None
:
y
=
y
+
offset_y
if
z
is
not
None
:
z
=
z
+
offset_z
if
x
is
not
None
:
current_x
=
x
if
y
is
not
None
:
current_y
=
y
if
z
is
not
None
:
current_z
=
z
elif
line
.
command
==
"G28"
:
home_all
=
not
any
([
line
.
x
,
line
.
y
,
line
.
z
])
if
home_all
or
line
.
x
is
not
None
:
offset_x
=
0
current_x
=
self
.
home_x
if
home_all
or
line
.
y
is
not
None
:
offset_y
=
0
current_y
=
self
.
home_y
if
home_all
or
line
.
z
is
not
None
:
offset_z
=
0
current_z
=
self
.
home_z
elif
line
.
command
==
"G92"
:
if
line
.
x
is
not
None
:
offset_x
=
current_x
-
line
.
x
if
line
.
y
is
not
None
:
offset_y
=
current_y
-
line
.
y
if
line
.
z
is
not
None
:
offset_z
=
current_z
-
line
.
z
line
.
current_x
=
current_x
line
.
current_y
=
current_y
line
.
current_z
=
current_z
if
line
.
command
:
# Update properties
if
line
.
is_move
:
line
.
relative
=
relative
line
.
relative_e
=
relative_e
line
.
current_tool
=
current_tool
elif
line
.
command
==
"G20"
:
imperial
=
True
elif
line
.
command
==
"G21"
:
imperial
=
False
elif
line
.
command
==
"G90"
:
relative
=
False
relative_e
=
False
elif
line
.
command
==
"G91"
:
relative
=
True
relative_e
=
True
elif
line
.
command
==
"M82"
:
relative_e
=
False
elif
line
.
command
==
"M83"
:
relative_e
=
True
elif
line
.
command
[
0
]
==
"T"
:
current_tool
=
int
(
line
.
command
[
1
:])
if
line
.
command
[
0
]
==
"G"
:
parse_coordinates
(
line
,
split_raw
,
imperial
)
# Compute current position
if
line
.
is_move
:
x
=
line
.
x
y
=
line
.
y
z
=
line
.
z
if
line
.
f
is
not
None
:
self
.
current_f
=
line
.
f
if
line
.
relative
:
x
=
current_x
+
(
x
or
0
)
y
=
current_y
+
(
y
or
0
)
z
=
current_z
+
(
z
or
0
)
else
:
if
x
is
not
None
:
x
=
x
+
offset_x
if
y
is
not
None
:
y
=
y
+
offset_y
if
z
is
not
None
:
z
=
z
+
offset_z
if
x
is
not
None
:
current_x
=
x
if
y
is
not
None
:
current_y
=
y
if
z
is
not
None
:
current_z
=
z
elif
line
.
command
==
"G28"
:
home_all
=
not
any
([
line
.
x
,
line
.
y
,
line
.
z
])
if
home_all
or
line
.
x
is
not
None
:
offset_x
=
0
current_x
=
self
.
home_x
if
home_all
or
line
.
y
is
not
None
:
offset_y
=
0
current_y
=
self
.
home_y
if
home_all
or
line
.
z
is
not
None
:
offset_z
=
0
current_z
=
self
.
home_z
elif
line
.
command
==
"G92"
:
if
line
.
x
is
not
None
:
offset_x
=
current_x
-
line
.
x
if
line
.
y
is
not
None
:
offset_y
=
current_y
-
line
.
y
if
line
.
z
is
not
None
:
offset_z
=
current_z
-
line
.
z
line
.
current_x
=
current_x
line
.
current_y
=
current_y
line
.
current_z
=
current_z
## Process extrusion
if
line
.
e
is
not
None
:
if
line
.
is_move
:
if
line
.
relative_e
:
line
.
extruding
=
line
.
e
>
0
total_e
+=
line
.
e
current_e
+=
line
.
e
else
:
new_e
=
line
.
e
+
offset_e
line
.
extruding
=
new_e
>
current_e
total_e
+=
new_e
-
current_e
current_e
=
new_e
max_e
=
max
(
max_e
,
total_e
)
elif
line
.
command
==
"G92"
:
offset_e
=
current_e
-
line
.
e
## Create layers
if
not
build_layers
:
continue
# FIXME : looks like this needs to be tested with "lift Z on move"
if
line
.
command
==
"G92"
and
line
.
z
is
not
None
:
cur_z
=
line
.
z
elif
line
.
is_move
:
if
line
.
z
is
not
None
:
if
line
.
relative
and
cur_z
is
not
None
:
cur_z
+=
line
.
z
else
:
cur_z
=
line
.
z
# FIXME: the logic behind this code seems to work, but it might be
# broken
if
cur_z
!=
prev_z
:
if
prev_z
is
not
None
and
last_layer_z
is
not
None
:
offset
=
self
.
est_layer_height
if
self
.
est_layer_height
else
0.01
if
abs
(
prev_z
-
last_layer_z
)
<
offset
:
if
self
.
est_layer_height
is
None
:
zs
=
sorted
([
l
.
z
for
l
in
all_layers
if
l
.
z
is
not
None
])
heights
=
[
round
(
zs
[
i
+
1
]
-
zs
[
i
],
3
)
for
i
in
range
(
len
(
zs
)
-
1
)]
heights
=
[
height
for
height
in
heights
if
height
]
if
len
(
heights
)
>=
2
:
self
.
est_layer_height
=
heights
[
1
]
elif
heights
:
self
.
est_layer_height
=
heights
[
0
]
else
:
self
.
est_layer_height
=
0.1
base_z
=
round
(
prev_z
-
(
prev_z
%
self
.
est_layer_height
),
2
)
else
:
base_z
=
round
(
prev_z
,
2
)
else
:
base_z
=
prev_z
if
base_z
!=
prev_base_z
:
all_layers
.
append
(
Layer
(
cur_lines
,
base_z
))
cur_lines
=
[]
layer_id
+=
1
layer_line
=
0
last_layer_z
=
base_z
if
layer_callback
is
not
None
:
layer_callback
(
self
,
len
(
all_layers
)
-
1
)
prev_base_z
=
base_z
if
build_layers
:
cur_lines
.
append
(
line
)
layer_idxs
.
append
(
layer_id
)
line_idxs
.
append
(
layer_line
)
layer_line
+=
1
prev_z
=
cur_z
### Loop done
# Store current status
self
.
imperial
=
imperial
self
.
relative
=
relative
self
.
relative_e
=
relative_e
...
...
@@ -327,131 +417,26 @@ class GCode(object):
self
.
offset_y
=
offset_y
self
.
offset_z
=
offset_z
def
_preprocess_extrusion
(
self
,
lines
=
None
):
if
not
lines
:
lines
=
self
.
lines
current_e
=
self
.
current_e
offset_e
=
self
.
offset_e
total_e
=
0
max_e
=
0
for
line
in
lines
:
if
line
.
e
is
None
:
continue
if
line
.
is_move
:
if
line
.
relative_e
:
line
.
extruding
=
line
.
e
>
0
total_e
+=
line
.
e
current_e
+=
line
.
e
else
:
new_e
=
line
.
e
+
offset_e
line
.
extruding
=
new_e
>
current_e
total_e
+=
new_e
-
current_e
current_e
=
new_e
max_e
=
max
(
max_e
,
total_e
)
elif
line
.
command
==
"G92"
:
offset_e
=
current_e
-
line
.
e
self
.
current_e
=
current_e
self
.
offset_e
=
offset_e
return
max_e
# FIXME : looks like this needs to be tested with list Z on move
def
_create_layers
(
self
):
layers
=
{}
all_layers
=
[]
layer_idxs
=
[]
line_idxs
=
[]
layer_id
=
0
layer_line
=
0
last_layer_z
=
None
prev_z
=
None
prev_base_z
=
(
None
,
None
)
cur_z
=
None
cur_lines
=
[]
for
line
in
self
.
lines
:
if
line
.
command
==
"G92"
and
line
.
z
is
not
None
:
cur_z
=
line
.
z
elif
line
.
is_move
:
if
line
.
z
is
not
None
:
if
line
.
relative
and
cur_z
is
not
None
:
cur_z
+=
line
.
z
else
:
cur_z
=
line
.
z
# FIXME: the logic behind this code seems to work, but it might be
# broken
if
cur_z
!=
prev_z
:
if
prev_z
is
not
None
and
last_layer_z
is
not
None
:
offset
=
self
.
est_layer_height
if
self
.
est_layer_height
else
0.01
if
abs
(
prev_z
-
last_layer_z
)
<
offset
:
if
self
.
est_layer_height
is
None
:
zs
=
sorted
([
l
.
z
for
l
in
all_layers
if
l
.
z
is
not
None
])
heights
=
[
round
(
zs
[
i
+
1
]
-
zs
[
i
],
3
)
for
i
in
range
(
len
(
zs
)
-
1
)]
heights
=
[
height
for
height
in
heights
if
height
]
if
len
(
heights
)
>=
2
:
self
.
est_layer_height
=
heights
[
1
]
elif
heights
:
self
.
est_layer_height
=
heights
[
0
]
else
:
self
.
est_layer_height
=
0.1
base_z
=
round
(
prev_z
-
(
prev_z
%
self
.
est_layer_height
),
2
)
else
:
base_z
=
round
(
prev_z
,
2
)
else
:
base_z
=
prev_z
if
base_z
!=
prev_base_z
:
all_layers
.
append
(
Layer
(
cur_lines
,
base_z
))
old_lines
=
layers
.
get
(
base_z
,
[])
old_lines
+=
cur_lines
layers
[
base_z
]
=
old_lines
cur_lines
=
[]
layer_id
+=
1
layer_line
=
0
last_layer_z
=
base_z
prev_base_z
=
base_z
cur_lines
.
append
(
line
)
layer_idxs
.
append
(
layer_id
)
line_idxs
.
append
(
layer_line
)
layer_line
+=
1
prev_z
=
cur_z
if
cur_lines
:
all_layers
.
append
(
Layer
(
cur_lines
,
prev_z
))
old_lines
=
layers
.
get
(
prev_z
,
[])
old_lines
+=
cur_lines
layers
[
prev_z
]
=
old_lines
for
zindex
in
layers
.
keys
():
cur_lines
=
layers
[
zindex
]
has_movement
=
False
for
l
in
layers
[
zindex
]:
if
l
.
is_move
and
l
.
e
is
not
None
:
has_movement
=
True
break
if
has_movement
:
layers
[
zindex
]
=
Layer
(
cur_lines
,
zindex
)
else
:
del
layers
[
zindex
]
self
.
append_layer_id
=
len
(
all_layers
)
self
.
append_layer
=
Layer
([])
all_layers
.
append
(
self
.
append_layer
)
self
.
all_layers
=
all_layers
self
.
layers
=
layers
self
.
layer_idxs
=
array
(
'I'
,
layer_idxs
)
self
.
line_idxs
=
array
(
'I'
,
line_idxs
)
self
.
max_e
=
max_e
self
.
total_e
=
total_e
# Finalize layers
if
build_layers
:
if
cur_lines
:
all_layers
.
append
(
Layer
(
cur_lines
,
prev_z
))
self
.
append_layer_id
=
len
(
all_layers
)
self
.
append_layer
=
Layer
([])
all_layers
.
append
(
self
.
append_layer
)
self
.
layer_idxs
=
array
(
'I'
,
layer_idxs
)
self
.
line_idxs
=
array
(
'I'
,
line_idxs
)
def
idxs
(
self
,
i
):
return
self
.
layer_idxs
[
i
],
self
.
line_idxs
[
i
]
def
num_layers
(
self
):
return
len
(
self
.
layers
)
def
_preprocess_layers
(
self
):
def
_compute_bounding_box
(
self
):
xmin
=
float
(
"inf"
)
ymin
=
float
(
"inf"
)
zmin
=
0
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment