Commit 7872fa46 authored by Guillaume Seguin's avatar Guillaume Seguin

Don't fill the 3D bed so that objects beneath it are visible

parent 768b7e25
...@@ -102,7 +102,6 @@ class Platform(object): ...@@ -102,7 +102,6 @@ class Platform(object):
self.color_grads_minor = (0xaf / 255, 0xdf / 255, 0x5f / 255, 0.1) self.color_grads_minor = (0xaf / 255, 0xdf / 255, 0x5f / 255, 0.1)
self.color_grads_interm = (0xaf / 255, 0xdf / 255, 0x5f / 255, 0.2) self.color_grads_interm = (0xaf / 255, 0xdf / 255, 0x5f / 255, 0.2)
self.color_grads_major = (0xaf / 255, 0xdf / 255, 0x5f / 255, 0.33) self.color_grads_major = (0xaf / 255, 0xdf / 255, 0x5f / 255, 0.33)
self.color_fill = (0xaf / 255, 0xdf / 255, 0x5f / 255, 0.05)
self.initialized = False self.initialized = False
self.loaded = True self.loaded = True
...@@ -139,10 +138,6 @@ class Platform(object): ...@@ -139,10 +138,6 @@ class Platform(object):
glVertex3f(self.width, float(i), 0.0) glVertex3f(self.width, float(i), 0.0)
glEnd() glEnd()
# draw fill
glColor4f(*self.color_fill)
glRectf(0.0, 0.0, float(self.width), float(self.depth))
glPopMatrix() glPopMatrix()
def display(self, mode_2d=False): def display(self, mode_2d=False):
......
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