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machinery
Printrun
Commits
2ccce488
Commit
2ccce488
authored
Jul 30, 2013
by
Guillaume Seguin
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Factorize box sides creation
parent
79848771
Changes
1
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1 changed file
with
14 additions
and
17 deletions
+14
-17
actors.py
printrun/gl/libtatlin/actors.py
+14
-17
No files found.
printrun/gl/libtatlin/actors.py
View file @
2ccce488
...
...
@@ -52,6 +52,11 @@ def numpy2vbo(nparray, target = GL_ARRAY_BUFFER, usage = GL_STATIC_DRAW, use_vbo
def
triangulate_rectangle
(
i1
,
i2
,
i3
,
i4
):
return
[
i1
,
i4
,
i3
,
i3
,
i2
,
i1
]
def
triangulate_box
(
i1
,
i2
,
i3
,
i4
,
j1
,
j2
,
j3
,
j4
):
return
[
i1
,
i2
,
j2
,
j2
,
j1
,
i1
,
i2
,
i3
,
j3
,
j3
,
j2
,
i2
,
i3
,
i4
,
j4
,
j4
,
j3
,
i3
,
i4
,
i1
,
j1
,
j1
,
j4
,
i4
]
class
BoundingBox
(
object
):
"""
A rectangular box (cuboid) enclosing a 3D model, defined by lower and upper corners.
...
...
@@ -332,7 +337,7 @@ class GcodeModel(Model):
new_vertices
=
[]
if
prev_is_extruding
:
# Store previous vertices indices
first_prev
=
len
(
vertex_list
)
/
3
-
4
prev_id
=
len
(
vertex_list
)
/
3
-
4
# Average directions
avg_move_x
=
delta_x
+
prev_move_x
avg_move_y
=
delta_y
+
prev_move_y
...
...
@@ -356,14 +361,10 @@ class GcodeModel(Model):
new_vertices
.
extend
((
p2x
,
p2y
,
prev_pos
[
2
]
+
path_halfheight
))
first
=
len
(
vertex_list
)
/
3
# Link to previous
new_indices
+=
triangulate_rectangle
(
first_prev
,
first
,
first
+
1
,
first_prev
+
1
)
new_indices
+=
triangulate_rectangle
(
first_prev
+
1
,
first
+
1
,
first
+
2
,
first_prev
+
2
)
new_indices
+=
triangulate_rectangle
(
first_prev
+
2
,
first
+
2
,
first
+
3
,
first_prev
+
3
)
new_indices
+=
triangulate_rectangle
(
first_prev
+
3
,
first
+
3
,
first
,
first_prev
)
new_indices
+=
triangulate_box
(
prev_id
,
prev_id
+
1
,
prev_id
+
2
,
prev_id
+
3
,
first
,
first
+
1
,
first
+
2
,
first
+
3
)
else
:
# Compute vertices normal to the current move and cap it
p1x
=
prev_pos
[
0
]
-
path_halfwidth
*
move_normal_x
...
...
@@ -391,14 +392,10 @@ class GcodeModel(Model):
end_first
=
len
(
vertex_list
)
/
3
+
len
(
new_vertices
)
/
3
-
4
new_indices
+=
triangulate_rectangle
(
end_first
+
3
,
end_first
+
2
,
end_first
+
1
,
end_first
)
new_indices
+=
triangulate_rectangle
(
first
,
end_first
,
end_first
+
1
,
first
+
1
)
new_indices
+=
triangulate_rectangle
(
first
+
1
,
end_first
+
1
,
end_first
+
2
,
first
+
2
)
new_indices
+=
triangulate_rectangle
(
first
+
2
,
end_first
+
2
,
end_first
+
3
,
first
+
3
)
new_indices
+=
triangulate_rectangle
(
first
+
3
,
end_first
+
3
,
end_first
,
first
)
new_indices
+=
triangulate_box
(
first
,
first
+
1
,
first
+
2
,
first
+
3
,
end_first
,
end_first
+
1
,
end_first
+
2
,
end_first
+
3
)
index_list
+=
new_indices
vertex_list
+=
new_vertices
...
...
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