Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Contribute to GitLab
Sign in
Toggle navigation
P
Printrun
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
machinery
Printrun
Commits
1e53117b
Commit
1e53117b
authored
Nov 17, 2011
by
Kliment Yanev
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
OpenGL-based plater update (requires a pyglet install)
parent
8f3df9c2
Changes
2
Show whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
473 additions
and
246 deletions
+473
-246
plater.py
plater.py
+213
-189
stlview.py
stlview.py
+260
-57
No files found.
plater.py
View file @
1e53117b
#!/usr/bin/env python
#!/usr/bin/env python
import
wx
,
time
,
random
,
threading
,
os
,
math
import
wx
,
time
,
random
,
threading
,
os
,
math
import
stltool
import
stltool
glview
=
True
try
:
import
stlview
except
:
glview
=
False
def
translate
(
l
):
return
l
def
translate
(
l
):
return
l
...
@@ -22,79 +27,174 @@ class stlwrap:
...
@@ -22,79 +27,174 @@ class stlwrap:
class
showstl
(
wx
.
Window
):
class
showstl
(
wx
.
Window
):
def
__init__
(
self
,
parent
,
size
,
pos
):
def
__init__
(
self
,
parent
,
size
,
pos
):
wx
.
Window
.
__init__
(
self
,
parent
,
size
=
size
,
pos
=
pos
)
wx
.
Window
.
__init__
(
self
,
parent
,
size
=
size
,
pos
=
pos
)
self
.
l
=
wx
.
ListBox
(
self
,
size
=
(
300
,
180
),
pos
=
(
0
,
size
[
1
]
-
180
))
self
.
cl
=
wx
.
Button
(
self
,
label
=
"Clear"
,
pos
=
(
300
,
size
[
1
]
-
180
))
self
.
lb
=
wx
.
Button
(
self
,
label
=
"Load"
,
pos
=
(
300
,
size
[
1
]
-
155
))
self
.
eb
=
wx
.
Button
(
self
,
label
=
"Export"
,
pos
=
(
300
,
size
[
1
]
-
130
))
self
.
sb
=
wx
.
Button
(
self
,
label
=
"Snap to Z=0"
,
pos
=
(
300
,
size
[
1
]
-
105
))
self
.
cb
=
wx
.
Button
(
self
,
label
=
"Put at 100,100"
,
pos
=
(
300
,
size
[
1
]
-
80
))
self
.
db
=
wx
.
Button
(
self
,
label
=
"Delete"
,
pos
=
(
300
,
size
[
1
]
-
55
))
self
.
ab
=
wx
.
Button
(
self
,
label
=
"Auto"
,
pos
=
(
300
,
size
[
1
]
-
30
))
self
.
cl
.
Bind
(
wx
.
EVT_BUTTON
,
self
.
clear
)
self
.
lb
.
Bind
(
wx
.
EVT_BUTTON
,
self
.
right
)
self
.
eb
.
Bind
(
wx
.
EVT_BUTTON
,
self
.
export
)
self
.
sb
.
Bind
(
wx
.
EVT_BUTTON
,
self
.
snap
)
self
.
cb
.
Bind
(
wx
.
EVT_BUTTON
,
self
.
center
)
self
.
db
.
Bind
(
wx
.
EVT_BUTTON
,
self
.
delete
)
self
.
ab
.
Bind
(
wx
.
EVT_BUTTON
,
self
.
autoplate
)
#self.SetBackgroundColour((0,0,0))
#self.SetBackgroundColour((0,0,0))
#wx.FutureCall(200,self.paint)
#wx.FutureCall(200,self.paint)
self
.
i
=
0
self
.
i
=
0
self
.
parent
=
parent
self
.
previ
=
0
self
.
previ
=
0
self
.
Bind
(
wx
.
EVT_MOUSEWHEEL
,
self
.
rot
)
self
.
Bind
(
wx
.
EVT_MOUSEWHEEL
,
self
.
rot
)
self
.
Bind
(
wx
.
EVT_MOUSE_EVENTS
,
self
.
move
)
self
.
Bind
(
wx
.
EVT_MOUSE_EVENTS
,
self
.
move
)
self
.
Bind
(
wx
.
EVT_PAINT
,
self
.
repaint
)
self
.
Bind
(
wx
.
EVT_PAINT
,
self
.
repaint
)
#self.s=stltool.stl("sphere.stl").scale([2,1,1])
#self.s=stltool.stl("sphere.stl").scale([2,1,1])
self
.
triggered
=
0
self
.
triggered
=
0
self
.
models
=
{}
self
.
basedir
=
"."
self
.
initpos
=
None
self
.
initpos
=
None
self
.
prevsel
=-
1
self
.
prevsel
=-
1
def
center
(
self
,
event
):
def
drawmodel
(
self
,
m
,
scale
):
i
=
self
.
l
.
GetSelection
()
m
.
bitmap
=
wx
.
EmptyBitmap
(
800
,
800
,
32
)
if
i
!=
-
1
:
dc
=
wx
.
MemoryDC
()
m
=
self
.
models
[
self
.
l
.
GetString
(
i
)]
dc
.
SelectObject
(
m
.
bitmap
)
m
.
offsets
=
[
100
,
100
,
m
.
offsets
[
2
]]
dc
.
SetBackground
(
wx
.
Brush
((
0
,
0
,
0
,
0
)))
self
.
Refresh
()
dc
.
SetBrush
(
wx
.
Brush
((
0
,
0
,
0
,
255
)))
#dc.DrawRectangle(-1,-1,10000,10000)
dc
.
SetBrush
(
wx
.
Brush
(
wx
.
Colour
(
128
,
255
,
128
)))
dc
.
SetPen
(
wx
.
Pen
(
wx
.
Colour
(
128
,
128
,
128
)))
#m.offsets=[10,10,0]
#print m.offsets,m.dims
for
i
in
m
.
facets
:
#random.sample(m.facets,min(100000,len(m.facets))):
dc
.
DrawPolygon
([
wx
.
Point
(
400
+
scale
*
p
[
0
],(
400
-
scale
*
p
[
1
]))
for
p
in
i
[
1
]])
#if(time.time()-t)>5:
# break
dc
.
SelectObject
(
wx
.
NullBitmap
)
m
.
bitmap
.
SetMask
(
wx
.
Mask
(
m
.
bitmap
,
wx
.
Colour
(
0
,
0
,
0
,
255
)))
def
snap
(
self
,
event
):
i
=
self
.
l
.
GetSelection
()
def
move
(
self
,
event
):
if
i
!=
-
1
:
if
event
.
ButtonUp
(
wx
.
MOUSE_BTN_LEFT
):
m
=
self
.
models
[
self
.
l
.
GetString
(
i
)]
if
(
self
.
initpos
is
not
None
):
m
.
offsets
[
2
]
=-
1.0
*
min
(
m
.
facetsminz
)[
0
]
i
=
self
.
parent
.
l
.
GetSelection
()
#print m.offsets[2]
if
i
!=
wx
.
NOT_FOUND
:
p
=
event
.
GetPositionTuple
()
#print (p[0]-self.initpos[0]),(p[1]-self.initpos[1])
t
=
time
.
time
()
m
=
self
.
parent
.
models
[
self
.
parent
.
l
.
GetString
(
i
)]
m
.
offsets
=
[
m
.
offsets
[
0
]
+
0.5
*
(
p
[
0
]
-
self
.
initpos
[
0
]),
m
.
offsets
[
1
]
-
0.5
*
(
p
[
1
]
-
self
.
initpos
[
1
]),
m
.
offsets
[
2
]]
#self.models[self.l.GetItemText(i)]=self.models[self.l.GetItemText(i)].translate([0.5*(p[0]-self.initpos[0]),0.5*(p[1]-self.initpos[1]),0])
#print time.time()-t
self
.
Refresh
()
self
.
Refresh
()
self
.
initpos
=
None
elif
event
.
ButtonDown
(
wx
.
MOUSE_BTN_RIGHT
):
self
.
parent
.
right
(
event
)
elif
event
.
Dragging
():
if
self
.
initpos
is
None
:
self
.
initpos
=
event
.
GetPositionTuple
()
self
.
Refresh
()
dc
=
wx
.
ClientDC
(
self
)
p
=
event
.
GetPositionTuple
()
dc
.
DrawLine
(
self
.
initpos
[
0
],
self
.
initpos
[
1
],
p
[
0
],
p
[
1
])
#print math.sqrt((p[0]-self.initpos[0])**2+(p[1]-self.initpos[1])**2)
def
delete
(
self
,
event
):
del
dc
i
=
self
.
l
.
GetSelection
()
else
:
if
i
!=
-
1
:
event
.
Skip
()
del
self
.
models
[
self
.
l
.
GetString
(
i
)]
self
.
l
.
Delete
(
i
)
def
rotateafter
(
self
):
self
.
l
.
Select
(
self
.
l
.
GetCount
()
-
1
)
if
(
self
.
i
!=
self
.
previ
):
i
=
self
.
parent
.
l
.
GetSelection
()
if
i
!=
wx
.
NOT_FOUND
:
#o=self.models[self.l.GetItemText(i)].offsets
self
.
parent
.
models
[
self
.
parent
.
l
.
GetString
(
i
)]
.
rot
+=
5
*
(
self
.
i
-
self
.
previ
)
#self.models[self.l.GetItemText(i)].offsets=o
self
.
previ
=
self
.
i
self
.
Refresh
()
self
.
Refresh
()
def
cr
(
self
):
time
.
sleep
(
0.01
)
wx
.
CallAfter
(
self
.
rotateafter
)
self
.
triggered
=
0
def
export
(
self
,
event
):
def
rot
(
self
,
event
):
dlg
=
wx
.
FileDialog
(
self
,
"Pick file to save to"
,
self
.
basedir
,
style
=
wx
.
FD_SAVE
)
z
=
event
.
GetWheelRotation
()
dlg
.
SetWildcard
(
"STL files (;*.stl;)"
)
s
=
self
.
parent
.
l
.
GetSelection
()
if
(
dlg
.
ShowModal
()
==
wx
.
ID_OK
):
if
self
.
prevsel
!=
s
:
name
=
dlg
.
GetPath
()
self
.
i
=
0
sf
=
open
(
name
.
replace
(
"."
,
"_"
)
+
".scad"
,
"w"
)
self
.
prevsel
=
s
if
z
>
0
:
self
.
i
-=
1
else
:
self
.
i
+=
1
if
not
self
.
triggered
:
self
.
triggered
=
1
threading
.
Thread
(
target
=
self
.
cr
)
.
start
()
facets
=
[]
def
repaint
(
self
,
event
):
for
i
in
self
.
models
.
values
():
dc
=
wx
.
PaintDC
(
self
)
self
.
paint
(
dc
=
dc
)
r
=
i
.
rot
def
paint
(
self
,
coord1
=
"x"
,
coord2
=
"y"
,
dc
=
None
):
o
=
i
.
offsets
coords
=
{
"x"
:
0
,
"y"
:
1
,
"z"
:
2
}
sf
.
write
(
'translate([
%
s,
%
s,
%
s]) rotate([0,0,
%
s]) import_stl("
%
s");
\n
'
%
(
str
(
o
[
0
]),
str
(
o
[
1
]),
str
(
o
[
2
]),
r
,
os
.
path
.
split
(
i
.
filename
)[
1
]))
if
dc
is
None
:
if
r
!=
0
:
dc
=
wx
.
ClientDC
(
self
)
i
=
i
.
rotate
([
0
,
0
,
-
r
])
offset
=
[
0
,
0
]
if
o
!=
[
0
,
0
,
0
]:
scale
=
2
i
=
i
.
translate
([
o
[
0
],
-
o
[
1
],
o
[
2
]])
dc
.
SetPen
(
wx
.
Pen
(
wx
.
Colour
(
100
,
100
,
100
)))
facets
+=
i
.
facets
for
i
in
xrange
(
20
):
sf
.
close
()
dc
.
DrawLine
(
0
,
i
*
scale
*
10
,
400
,
i
*
scale
*
10
)
stltool
.
emitstl
(
name
,
facets
,
"plater_export"
)
dc
.
DrawLine
(
i
*
scale
*
10
,
0
,
i
*
scale
*
10
,
400
)
print
"wrote "
,
name
dc
.
SetPen
(
wx
.
Pen
(
wx
.
Colour
(
0
,
0
,
0
)))
for
i
in
xrange
(
4
):
dc
.
DrawLine
(
0
,
i
*
scale
*
50
,
400
,
i
*
scale
*
50
)
dc
.
DrawLine
(
i
*
scale
*
50
,
0
,
i
*
scale
*
50
,
400
)
dc
.
SetBrush
(
wx
.
Brush
(
wx
.
Colour
(
128
,
255
,
128
)))
dc
.
SetPen
(
wx
.
Pen
(
wx
.
Colour
(
128
,
128
,
128
)))
t
=
time
.
time
()
dcs
=
wx
.
MemoryDC
()
for
m
in
self
.
parent
.
models
.
values
():
b
=
m
.
bitmap
#print b
im
=
b
.
ConvertToImage
()
#print im
imgc
=
wx
.
Point
(
im
.
GetWidth
()
/
2
,
im
.
GetHeight
()
/
2
)
#print math.radians(5*(self.i-self.previ))
im
=
im
.
Rotate
(
math
.
radians
(
m
.
rot
),
imgc
,
0
)
bm
=
wx
.
BitmapFromImage
(
im
)
dcs
.
SelectObject
(
bm
)
bsz
=
bm
.
GetSize
()
dc
.
Blit
(
scale
*
m
.
offsets
[
0
]
-
bsz
[
0
]
/
2
,
400
-
(
scale
*
m
.
offsets
[
1
]
+
bsz
[
1
]
/
2
),
bsz
[
0
],
bsz
[
1
],
dcs
,
0
,
0
,
useMask
=
1
)
#for i in m.facets:#random.sample(m.facets,min(100000,len(m.facets))):
# dc.DrawPolygon([wx.Point(offset[0]+scale*m.offsets[0]+scale*p[0],400-(offset[1]+scale*m.offsets[1]+scale*p[1])) for p in i[1]])
#if(time.time()-t)>5:
# break
del
dc
#print time.time()-t
#s.export()
class
stlwin
(
wx
.
Frame
):
def
__init__
(
self
,
size
=
(
800
,
580
)):
wx
.
Frame
.
__init__
(
self
,
None
,
title
=
"Right-click to add a file"
,
size
=
size
)
self
.
SetIcon
(
wx
.
Icon
(
"plater.ico"
,
wx
.
BITMAP_TYPE_ICO
))
self
.
mainsizer
=
wx
.
BoxSizer
(
wx
.
HORIZONTAL
)
self
.
panel
=
wx
.
Panel
(
self
,
-
1
,
size
=
(
150
,
600
),
pos
=
(
0
,
0
))
self
.
panel
.
SetBackgroundColour
((
10
,
10
,
10
))
self
.
l
=
wx
.
ListBox
(
self
.
panel
,
size
=
(
300
,
180
),
pos
=
(
0
,
30
))
self
.
cl
=
wx
.
Button
(
self
.
panel
,
label
=
"Clear"
,
pos
=
(
0
,
205
))
self
.
lb
=
wx
.
Button
(
self
.
panel
,
label
=
"Load"
,
pos
=
(
0
,
0
))
self
.
eb
=
wx
.
Button
(
self
.
panel
,
label
=
"Export"
,
pos
=
(
100
,
0
))
self
.
sb
=
wx
.
Button
(
self
.
panel
,
label
=
"Snap to Z=0"
,
pos
=
(
00
,
255
))
self
.
cb
=
wx
.
Button
(
self
.
panel
,
label
=
"Put at 100,100"
,
pos
=
(
0
,
280
))
self
.
db
=
wx
.
Button
(
self
.
panel
,
label
=
"Delete"
,
pos
=
(
0
,
305
))
self
.
ab
=
wx
.
Button
(
self
.
panel
,
label
=
"Auto"
,
pos
=
(
0
,
330
))
self
.
cl
.
Bind
(
wx
.
EVT_BUTTON
,
self
.
clear
)
self
.
lb
.
Bind
(
wx
.
EVT_BUTTON
,
self
.
right
)
self
.
eb
.
Bind
(
wx
.
EVT_BUTTON
,
self
.
export
)
self
.
sb
.
Bind
(
wx
.
EVT_BUTTON
,
self
.
snap
)
self
.
cb
.
Bind
(
wx
.
EVT_BUTTON
,
self
.
center
)
self
.
db
.
Bind
(
wx
.
EVT_BUTTON
,
self
.
delete
)
self
.
ab
.
Bind
(
wx
.
EVT_BUTTON
,
self
.
autoplate
)
self
.
basedir
=
"."
self
.
models
=
{}
self
.
SetBackgroundColour
((
10
,
10
,
10
))
self
.
mainsizer
.
Add
(
self
.
panel
)
#self.mainsizer.AddSpacer(10)
if
glview
:
self
.
s
=
stlview
.
TestGlPanel
(
self
,(
580
,
580
))
else
:
self
.
s
=
showstl
(
self
,(
580
,
580
),(
0
,
0
))
self
.
mainsizer
.
Add
(
self
.
s
,
1
,
wx
.
EXPAND
)
self
.
SetSizer
(
self
.
mainsizer
)
#self.mainsizer.Fit(self)
self
.
Layout
()
#self.SetClientSize(size)
def
autoplate
(
self
,
event
):
def
autoplate
(
self
,
event
):
print
"Autoplating"
print
"Autoplating"
...
@@ -118,7 +218,7 @@ class showstl(wx.Window):
...
@@ -118,7 +218,7 @@ class showstl(wx.Window):
#To the person who works out why the offsets are applied differently here:
#To the person who works out why the offsets are applied differently here:
# Good job, it confused the hell out of me.
# Good job, it confused the hell out of me.
self
.
models
[
i
]
.
offsets
[
0
]
=
cursor
[
0
]
+
centre
[
0
]
-
centreoffset
[
0
]
self
.
models
[
i
]
.
offsets
[
0
]
=
cursor
[
0
]
+
centre
[
0
]
-
centreoffset
[
0
]
self
.
models
[
i
]
.
offsets
[
1
]
=
cursor
[
1
]
+
centre
[
1
]
+
centreoffset
[
1
]
self
.
models
[
i
]
.
offsets
[
1
]
=
cursor
[
1
]
+
centre
[
1
]
-
centreoffset
[
1
]
if
(
max
[
0
]
==
0
)
or
(
max
[
0
]
<
(
cursor
[
0
]
+
x
)):
if
(
max
[
0
]
==
0
)
or
(
max
[
0
]
<
(
cursor
[
0
]
+
x
)):
max
[
0
]
=
cursor
[
0
]
+
x
max
[
0
]
=
cursor
[
0
]
+
x
if
(
max
[
1
]
==
0
)
or
(
max
[
1
]
<
(
cursor
[
1
]
+
x
)):
if
(
max
[
1
]
==
0
)
or
(
max
[
1
]
<
(
cursor
[
1
]
+
x
)):
...
@@ -134,6 +234,60 @@ class showstl(wx.Window):
...
@@ -134,6 +234,60 @@ class showstl(wx.Window):
self
.
models
[
i
]
.
offsets
[
1
]
+=
centreoffset
[
1
]
self
.
models
[
i
]
.
offsets
[
1
]
+=
centreoffset
[
1
]
self
.
Refresh
()
self
.
Refresh
()
def
clear
(
self
,
event
):
result
=
wx
.
MessageBox
(
'Are you sure you want to clear the grid? All unsaved changes will be lost.'
,
'Clear the grid?'
,
wx
.
YES_NO
|
wx
.
ICON_QUESTION
)
if
(
result
==
2
):
self
.
models
=
{}
self
.
l
.
Clear
()
self
.
Refresh
()
def
center
(
self
,
event
):
i
=
self
.
l
.
GetSelection
()
if
i
!=
-
1
:
m
=
self
.
models
[
self
.
l
.
GetString
(
i
)]
m
.
offsets
=
[
100
,
100
,
m
.
offsets
[
2
]]
self
.
Refresh
()
def
snap
(
self
,
event
):
i
=
self
.
l
.
GetSelection
()
if
i
!=
-
1
:
m
=
self
.
models
[
self
.
l
.
GetString
(
i
)]
m
.
offsets
[
2
]
=-
1.0
*
min
(
m
.
facetsminz
)[
0
]
#print m.offsets[2]
self
.
Refresh
()
def
delete
(
self
,
event
):
i
=
self
.
l
.
GetSelection
()
if
i
!=
-
1
:
del
self
.
models
[
self
.
l
.
GetString
(
i
)]
self
.
l
.
Delete
(
i
)
self
.
l
.
Select
(
self
.
l
.
GetCount
()
-
1
)
self
.
Refresh
()
def
export
(
self
,
event
):
dlg
=
wx
.
FileDialog
(
self
,
"Pick file to save to"
,
self
.
basedir
,
style
=
wx
.
FD_SAVE
)
dlg
.
SetWildcard
(
"STL files (;*.stl;)"
)
if
(
dlg
.
ShowModal
()
==
wx
.
ID_OK
):
name
=
dlg
.
GetPath
()
sf
=
open
(
name
.
replace
(
"."
,
"_"
)
+
".scad"
,
"w"
)
facets
=
[]
for
i
in
self
.
models
.
values
():
r
=
i
.
rot
o
=
i
.
offsets
sf
.
write
(
'translate([
%
s,
%
s,
%
s]) rotate([0,0,
%
s]) import_stl("
%
s");
\n
'
%
(
str
(
o
[
0
]),
str
(
o
[
1
]),
str
(
o
[
2
]),
r
,
os
.
path
.
split
(
i
.
filename
)[
1
]))
if
r
!=
0
:
i
=
i
.
rotate
([
0
,
0
,
-
r
])
if
o
!=
[
0
,
0
,
0
]:
i
=
i
.
translate
([
o
[
0
],
o
[
1
],
o
[
2
]])
facets
+=
i
.
facets
sf
.
close
()
stltool
.
emitstl
(
name
,
facets
,
"plater_export"
)
print
"wrote "
,
name
def
right
(
self
,
event
):
def
right
(
self
,
event
):
dlg
=
wx
.
FileDialog
(
self
,
"Pick file to load"
,
self
.
basedir
,
style
=
wx
.
FD_OPEN
|
wx
.
FD_FILE_MUST_EXIST
)
dlg
=
wx
.
FileDialog
(
self
,
"Pick file to load"
,
self
.
basedir
,
style
=
wx
.
FD_OPEN
|
wx
.
FD_FILE_MUST_EXIST
)
dlg
.
SetWildcard
(
"STL files (;*.stl;)|*.stl|OpenSCAD files (;*.scad;)|*.scad"
)
dlg
.
SetWildcard
(
"STL files (;*.stl;)|*.stl|OpenSCAD files (;*.scad;)|*.scad"
)
...
@@ -178,7 +332,7 @@ class showstl(wx.Window):
...
@@ -178,7 +332,7 @@ class showstl(wx.Window):
self
.
Refresh
()
self
.
Refresh
()
#print time.time()-t
#print time.time()-t
def
load_stl_into_model
(
self
,
path
,
name
,
offset
=
[
0
,
0
,
0
],
rotation
=
0
):
def
load_stl_into_model
(
self
,
path
,
name
,
offset
=
[
0
,
0
,
0
],
rotation
=
0
,
scale
=
[
1.0
,
1.0
,
1.0
]
):
newname
=
os
.
path
.
split
(
name
.
lower
())[
1
]
newname
=
os
.
path
.
split
(
name
.
lower
())[
1
]
c
=
1
c
=
1
while
newname
in
self
.
models
:
while
newname
in
self
.
models
:
...
@@ -188,6 +342,7 @@ class showstl(wx.Window):
...
@@ -188,6 +342,7 @@ class showstl(wx.Window):
self
.
models
[
newname
]
=
stltool
.
stl
(
path
)
self
.
models
[
newname
]
=
stltool
.
stl
(
path
)
self
.
models
[
newname
]
.
offsets
=
offset
self
.
models
[
newname
]
.
offsets
=
offset
self
.
models
[
newname
]
.
rot
=
rotation
self
.
models
[
newname
]
.
rot
=
rotation
self
.
models
[
newname
]
.
scale
=
scale
self
.
models
[
newname
]
.
filename
=
name
self
.
models
[
newname
]
.
filename
=
name
minx
,
miny
,
minz
,
maxx
,
maxy
,
maxz
=
(
10000
,
10000
,
10000
,
0
,
0
,
0
)
minx
,
miny
,
minz
,
maxx
,
maxy
,
maxz
=
(
10000
,
10000
,
10000
,
0
,
0
,
0
)
for
i
in
self
.
models
[
newname
]
.
facets
:
for
i
in
self
.
models
[
newname
]
.
facets
:
...
@@ -209,24 +364,7 @@ class showstl(wx.Window):
...
@@ -209,24 +364,7 @@ class showstl(wx.Window):
# self.models[newname].offsets[0]=-minx
# self.models[newname].offsets[0]=-minx
#if miny<0:
#if miny<0:
# self.models[newname].offsets[1]=-miny
# self.models[newname].offsets[1]=-miny
self
.
models
[
newname
]
.
bitmap
=
wx
.
EmptyBitmap
(
800
,
800
,
32
)
self
.
s
.
drawmodel
(
self
.
models
[
newname
],
2
)
dc
=
wx
.
MemoryDC
()
dc
.
SelectObject
(
self
.
models
[
newname
]
.
bitmap
)
dc
.
SetBackground
(
wx
.
Brush
((
0
,
0
,
0
,
0
)))
dc
.
SetBrush
(
wx
.
Brush
((
0
,
0
,
0
,
255
)))
#dc.DrawRectangle(-1,-1,10000,10000)
dc
.
SetBrush
(
wx
.
Brush
(
wx
.
Colour
(
128
,
255
,
128
)))
dc
.
SetPen
(
wx
.
Pen
(
wx
.
Colour
(
128
,
128
,
128
)))
m
=
self
.
models
[
newname
]
#m.offsets=[10,10,0]
print
m
.
offsets
,
m
.
dims
scale
=
2
for
i
in
m
.
facets
:
#random.sample(m.facets,min(100000,len(m.facets))):
dc
.
DrawPolygon
([
wx
.
Point
(
400
+
scale
*
p
[
0
],(
400
+
scale
*
p
[
1
]))
for
p
in
i
[
1
]])
#if(time.time()-t)>5:
# break
dc
.
SelectObject
(
wx
.
NullBitmap
)
m
.
bitmap
.
SetMask
(
wx
.
Mask
(
m
.
bitmap
,
wx
.
Colour
(
0
,
0
,
0
,
255
)))
#print time.time()-t
#print time.time()-t
self
.
l
.
Append
(
newname
)
self
.
l
.
Append
(
newname
)
...
@@ -236,120 +374,6 @@ class showstl(wx.Window):
...
@@ -236,120 +374,6 @@ class showstl(wx.Window):
self
.
l
.
Select
(
self
.
l
.
GetCount
()
-
1
)
self
.
l
.
Select
(
self
.
l
.
GetCount
()
-
1
)
def
clear
(
self
,
event
):
result
=
wx
.
MessageBox
(
'Are you sure you want to clear the grid? All unsaved changes will be lost.'
,
'Clear the grid?'
,
wx
.
YES_NO
|
wx
.
ICON_QUESTION
)
if
(
result
==
2
):
self
.
models
=
{}
self
.
l
.
Clear
()
self
.
Refresh
()
def
move
(
self
,
event
):
if
event
.
ButtonUp
(
wx
.
MOUSE_BTN_LEFT
):
if
(
self
.
initpos
is
not
None
):
i
=
self
.
l
.
GetSelection
()
if
i
!=
wx
.
NOT_FOUND
:
p
=
event
.
GetPositionTuple
()
#print (p[0]-self.initpos[0]),(p[1]-self.initpos[1])
t
=
time
.
time
()
m
=
self
.
models
[
self
.
l
.
GetString
(
i
)]
m
.
offsets
=
[
m
.
offsets
[
0
]
+
0.5
*
(
p
[
0
]
-
self
.
initpos
[
0
]),
m
.
offsets
[
1
]
-
0.5
*
(
p
[
1
]
-
self
.
initpos
[
1
]),
m
.
offsets
[
2
]]
#self.models[self.l.GetItemText(i)]=self.models[self.l.GetItemText(i)].translate([0.5*(p[0]-self.initpos[0]),0.5*(p[1]-self.initpos[1]),0])
#print time.time()-t
self
.
Refresh
()
self
.
initpos
=
None
elif
event
.
ButtonDown
(
wx
.
MOUSE_BTN_RIGHT
):
self
.
right
(
event
)
elif
event
.
Dragging
():
if
self
.
initpos
is
None
:
self
.
initpos
=
event
.
GetPositionTuple
()
self
.
Refresh
()
dc
=
wx
.
ClientDC
(
self
)
p
=
event
.
GetPositionTuple
()
dc
.
DrawLine
(
self
.
initpos
[
0
],
self
.
initpos
[
1
],
p
[
0
],
p
[
1
])
#print math.sqrt((p[0]-self.initpos[0])**2+(p[1]-self.initpos[1])**2)
del
dc
else
:
event
.
Skip
()
def
rotateafter
(
self
):
if
(
self
.
i
!=
self
.
previ
):
i
=
self
.
l
.
GetSelection
()
if
i
!=
wx
.
NOT_FOUND
:
#o=self.models[self.l.GetItemText(i)].offsets
self
.
models
[
self
.
l
.
GetString
(
i
)]
.
rot
+=
5
*
(
self
.
i
-
self
.
previ
)
#self.models[self.l.GetItemText(i)].offsets=o
self
.
previ
=
self
.
i
self
.
Refresh
()
def
cr
(
self
):
time
.
sleep
(
0.01
)
wx
.
CallAfter
(
self
.
rotateafter
)
self
.
triggered
=
0
def
rot
(
self
,
event
):
z
=
event
.
GetWheelRotation
()
s
=
self
.
l
.
GetSelection
()
if
self
.
prevsel
!=
s
:
self
.
i
=
0
self
.
prevsel
=
s
if
z
>
0
:
self
.
i
-=
1
else
:
self
.
i
+=
1
if
not
self
.
triggered
:
self
.
triggered
=
1
threading
.
Thread
(
target
=
self
.
cr
)
.
start
()
def
repaint
(
self
,
event
):
dc
=
wx
.
PaintDC
(
self
)
self
.
paint
(
dc
=
dc
)
def
paint
(
self
,
coord1
=
"x"
,
coord2
=
"y"
,
dc
=
None
):
coords
=
{
"x"
:
0
,
"y"
:
1
,
"z"
:
2
}
if
dc
is
None
:
dc
=
wx
.
ClientDC
(
self
)
offset
=
[
0
,
0
]
scale
=
2
dc
.
SetPen
(
wx
.
Pen
(
wx
.
Colour
(
100
,
100
,
100
)))
for
i
in
xrange
(
20
):
dc
.
DrawLine
(
0
,
i
*
scale
*
10
,
400
,
i
*
scale
*
10
)
dc
.
DrawLine
(
i
*
scale
*
10
,
0
,
i
*
scale
*
10
,
400
)
dc
.
SetPen
(
wx
.
Pen
(
wx
.
Colour
(
0
,
0
,
0
)))
for
i
in
xrange
(
4
):
dc
.
DrawLine
(
0
,
i
*
scale
*
50
,
400
,
i
*
scale
*
50
)
dc
.
DrawLine
(
i
*
scale
*
50
,
0
,
i
*
scale
*
50
,
400
)
dc
.
SetBrush
(
wx
.
Brush
(
wx
.
Colour
(
128
,
255
,
128
)))
dc
.
SetPen
(
wx
.
Pen
(
wx
.
Colour
(
128
,
128
,
128
)))
t
=
time
.
time
()
dcs
=
wx
.
MemoryDC
()
for
m
in
self
.
models
.
values
():
b
=
m
.
bitmap
#print b
im
=
b
.
ConvertToImage
()
#print im
imgc
=
wx
.
Point
(
im
.
GetWidth
()
/
2
,
im
.
GetHeight
()
/
2
)
#print math.radians(5*(self.i-self.previ))
im
=
im
.
Rotate
(
math
.
radians
(
m
.
rot
),
imgc
,
0
)
bm
=
wx
.
BitmapFromImage
(
im
)
dcs
.
SelectObject
(
bm
)
bsz
=
bm
.
GetSize
()
dc
.
Blit
(
scale
*
m
.
offsets
[
0
]
-
bsz
[
0
]
/
2
,
400
-
(
scale
*
m
.
offsets
[
1
]
+
bsz
[
1
]
/
2
),
bsz
[
0
],
bsz
[
1
],
dcs
,
0
,
0
,
useMask
=
1
)
#for i in m.facets:#random.sample(m.facets,min(100000,len(m.facets))):
# dc.DrawPolygon([wx.Point(offset[0]+scale*m.offsets[0]+scale*p[0],400-(offset[1]+scale*m.offsets[1]+scale*p[1])) for p in i[1]])
#if(time.time()-t)>5:
# break
del
dc
#print time.time()-t
#s.export()
class
stlwin
(
wx
.
Frame
):
def
__init__
(
self
,
size
=
(
400
,
580
)):
wx
.
Frame
.
__init__
(
self
,
None
,
title
=
"Right-click to add a file"
,
size
=
size
)
self
.
SetIcon
(
wx
.
Icon
(
"plater.ico"
,
wx
.
BITMAP_TYPE_ICO
))
self
.
SetClientSize
(
size
)
self
.
s
=
showstl
(
self
,(
400
,
580
),(
0
,
0
))
if
__name__
==
'__main__'
:
if
__name__
==
'__main__'
:
app
=
wx
.
App
(
False
)
app
=
wx
.
App
(
False
)
...
...
stlview.py
View file @
1e53117b
...
@@ -189,7 +189,6 @@ class GLPanel(wx.Panel):
...
@@ -189,7 +189,6 @@ class GLPanel(wx.Panel):
pass
pass
class
stlview
(
object
):
class
stlview
(
object
):
list
=
None
def
__init__
(
self
,
facets
,
batch
):
def
__init__
(
self
,
facets
,
batch
):
# Create the vertex and normal arrays.
# Create the vertex and normal arrays.
vertices
=
[]
vertices
=
[]
...
@@ -213,6 +212,149 @@ class stlview(object):
...
@@ -213,6 +212,149 @@ class stlview(object):
def
delete
(
self
):
def
delete
(
self
):
self
.
vertex_list
.
delete
()
self
.
vertex_list
.
delete
()
class
gcview
(
object
):
def
__init__
(
self
,
lines
,
batch
,
w
=
0.5
,
h
=
0.5
):
# Create the vertex and normal arrays.
vertices
=
[]
normals
=
[]
self
.
prev
=
[
0.001
,
0.001
,
0.001
,
0.001
]
self
.
fline
=
1
f
=
open
(
"20cube_export.gcode"
)
lines
=
list
(
f
)
f
.
close
()
self
.
layers
=
{}
lines
=
[
self
.
transform
(
i
)
for
i
in
lines
]
lines
=
[
i
for
i
in
lines
if
i
is
not
None
]
layertemp
=
{}
lasth
=
None
for
i
in
lines
:
if
i
[
0
][
2
]
not
in
layertemp
:
layertemp
[
i
[
0
][
2
]]
=
[[],[]]
if
lasth
is
not
None
:
self
.
layers
[
lasth
]
=
pyglet
.
graphics
.
Batch
()
indices
=
range
(
len
(
layertemp
[
lasth
][
0
]))
#[[3*i,3*i+1,3*i+2] for i in xrange(len(facets))]
self
.
layers
[
lasth
]
.
add_indexed
(
len
(
layertemp
[
lasth
][
0
])
//
3
,
GL_TRIANGLES
,
None
,
#group,
indices
,
(
'v3f/static'
,
layertemp
[
lasth
][
0
]),
(
'n3f/static'
,
layertemp
[
lasth
][
1
]))
lasth
=
i
[
0
][
2
]
S
=
i
[
0
][:
3
]
E
=
i
[
1
][:
3
]
v
=
map
(
lambda
x
,
y
:
x
-
y
,
E
,
S
)
vlen
=
math
.
sqrt
(
float
(
sum
(
map
(
lambda
a
:
a
*
a
,
v
[:
3
]))))
if
vlen
==
0
:
vlen
=
0.01
sq2
=
math
.
sqrt
(
2.0
)
/
2.0
htw
=
float
(
h
)
/
w
d
=
w
/
2.0
if
i
[
1
][
3
]
==
i
[
0
][
3
]:
d
=
0.05
points
=
[[
d
,
0
,
0
],
[
sq2
*
d
,
sq2
*
d
,
0
],
[
0
,
d
,
0
],
[
-
sq2
*
d
,
sq2
*
d
,
0
],
[
-
d
,
0
,
0
],
[
-
sq2
*
d
,
-
sq2
*
d
,
0
],
[
0
,
-
d
,
0
],
[
sq2
*
d
,
-
sq2
*
d
,
0
]
]
axis
=
stltool
.
cross
([
0
,
0
,
1
],
v
)
alen
=
math
.
sqrt
(
float
(
sum
(
map
(
lambda
a
:
a
*
a
,
v
[:
3
]))))
if
alen
>
0
:
axis
=
map
(
lambda
m
:
m
/
alen
,
axis
)
angle
=
math
.
acos
(
v
[
2
]
/
vlen
)
def
vrot
(
v
,
axis
,
angle
):
kxv
=
stltool
.
cross
(
axis
,
v
)
kdv
=
sum
(
map
(
lambda
x
,
y
:
x
*
y
,
axis
,
v
))
return
map
(
lambda
x
,
y
,
z
:
x
*
math
.
cos
(
angle
)
+
y
*
math
.
sin
(
angle
)
+
z
*
kdv
*
(
1.0
-
math
.
cos
(
angle
)),
v
,
kxv
,
axis
)
points
=
map
(
lambda
x
:
vrot
(
x
,
axis
,
angle
),
points
)
points
=
map
(
lambda
x
:[
x
[
0
],
x
[
1
],
htw
*
x
[
2
]],
points
)
def
vadd
(
v
,
o
):
return
map
(
lambda
x
,
y
:
x
+
y
,
v
,
o
)
def
vdiff
(
v
,
o
):
return
map
(
lambda
x
,
y
:
x
-
y
,
v
,
o
)
spoints
=
map
(
lambda
x
:
vadd
(
S
,
x
),
points
)
epoints
=
map
(
lambda
x
:
vadd
(
E
,
x
),
points
)
for
j
in
xrange
(
8
):
layertemp
[
i
[
0
][
2
]][
0
]
.
extend
(
spoints
[(
j
+
1
)
%
8
])
layertemp
[
i
[
0
][
2
]][
1
]
.
extend
(
vdiff
(
spoints
[(
j
+
1
)
%
8
],
S
))
layertemp
[
i
[
0
][
2
]][
0
]
.
extend
(
epoints
[(
j
)
%
8
])
layertemp
[
i
[
0
][
2
]][
1
]
.
extend
(
vdiff
(
epoints
[(
j
)
%
8
],
E
))
layertemp
[
i
[
0
][
2
]][
0
]
.
extend
(
spoints
[
j
])
layertemp
[
i
[
0
][
2
]][
1
]
.
extend
(
vdiff
(
spoints
[
j
],
S
))
layertemp
[
i
[
0
][
2
]][
0
]
.
extend
(
epoints
[(
j
)])
layertemp
[
i
[
0
][
2
]][
1
]
.
extend
(
vdiff
(
epoints
[(
j
)],
E
))
layertemp
[
i
[
0
][
2
]][
0
]
.
extend
(
spoints
[(
j
+
1
)
%
8
])
layertemp
[
i
[
0
][
2
]][
1
]
.
extend
(
vdiff
(
spoints
[
j
],
S
))
layertemp
[
i
[
0
][
2
]][
0
]
.
extend
(
epoints
[(
j
+
1
)
%
8
])
layertemp
[
i
[
0
][
2
]][
1
]
.
extend
(
vdiff
(
epoints
[(
j
+
1
)
%
8
],
E
))
vertices
.
extend
(
spoints
[(
j
+
1
)
%
8
])
normals
.
extend
(
vdiff
(
spoints
[(
j
+
1
)
%
8
],
S
))
vertices
.
extend
(
epoints
[(
j
)
%
8
])
normals
.
extend
(
vdiff
(
epoints
[(
j
)
%
8
],
E
))
vertices
.
extend
(
spoints
[
j
])
normals
.
extend
(
vdiff
(
spoints
[
j
],
S
))
vertices
.
extend
(
epoints
[(
j
)])
normals
.
extend
(
vdiff
(
epoints
[(
j
)],
E
))
vertices
.
extend
(
spoints
[(
j
+
1
)
%
8
])
normals
.
extend
(
vdiff
(
spoints
[
j
],
S
))
vertices
.
extend
(
epoints
[(
j
+
1
)
%
8
])
normals
.
extend
(
vdiff
(
epoints
[(
j
+
1
)
%
8
],
E
))
# Create a list of triangle indices.
indices
=
range
(
3
*
16
*
len
(
lines
))
#[[3*i,3*i+1,3*i+2] for i in xrange(len(facets))]
#print indices[:10]
self
.
vertex_list
=
batch
.
add_indexed
(
len
(
vertices
)
//
3
,
GL_TRIANGLES
,
None
,
#group,
indices
,
(
'v3f/static'
,
vertices
),
(
'n3f/static'
,
normals
))
if
lasth
is
not
None
:
self
.
layers
[
lasth
]
=
pyglet
.
graphics
.
Batch
()
indices
=
range
(
len
(
layertemp
[
lasth
][
0
]))
#[[3*i,3*i+1,3*i+2] for i in xrange(len(facets))]
self
.
layers
[
lasth
]
.
add_indexed
(
len
(
layertemp
[
lasth
][
0
])
//
3
,
GL_TRIANGLES
,
None
,
#group,
indices
,
(
'v3f/static'
,
layertemp
[
lasth
][
0
]),
(
'n3f/static'
,
layertemp
[
lasth
][
1
]))
def
transform
(
self
,
line
):
line
=
line
.
split
(
";"
)[
0
]
cur
=
self
.
prev
[:]
if
len
(
line
)
>
0
:
if
"G1"
in
line
or
"G0"
in
line
or
"G92"
in
line
:
if
(
"X"
in
line
):
cur
[
0
]
=
float
(
line
.
split
(
"X"
)[
1
]
.
split
(
" "
)[
0
])
if
(
"Y"
in
line
):
cur
[
1
]
=
float
(
line
.
split
(
"Y"
)[
1
]
.
split
(
" "
)[
0
])
if
(
"Z"
in
line
):
cur
[
2
]
=
float
(
line
.
split
(
"Z"
)[
1
]
.
split
(
" "
)[
0
])
if
(
"E"
in
line
):
cur
[
3
]
=
float
(
line
.
split
(
"E"
)[
1
]
.
split
(
" "
)[
0
])
if
self
.
prev
==
cur
:
return
None
if
self
.
fline
or
"G92"
in
line
:
self
.
prev
=
cur
self
.
fline
=
0
return
None
else
:
r
=
[
self
.
prev
,
cur
]
self
.
prev
=
cur
return
r
def
delete
(
self
):
self
.
vertex_list
.
delete
()
def
trackball
(
p1x
,
p1y
,
p2x
,
p2y
,
r
):
def
trackball
(
p1x
,
p1y
,
p2x
,
p2y
,
r
):
TRACKBALLSIZE
=
r
TRACKBALLSIZE
=
r
#float a[3]; /* Axis of rotation */
#float a[3]; /* Axis of rotation */
...
@@ -284,21 +426,35 @@ def mulquat(q1,rq):
...
@@ -284,21 +426,35 @@ def mulquat(q1,rq):
q1
[
3
]
*
rq
[
2
]
+
q1
[
2
]
*
rq
[
3
]
+
q1
[
0
]
*
rq
[
1
]
-
q1
[
1
]
*
rq
[
0
],
q1
[
3
]
*
rq
[
2
]
+
q1
[
2
]
*
rq
[
3
]
+
q1
[
0
]
*
rq
[
1
]
-
q1
[
1
]
*
rq
[
0
],
q1
[
3
]
*
rq
[
3
]
-
q1
[
0
]
*
rq
[
0
]
-
q1
[
1
]
*
rq
[
1
]
-
q1
[
2
]
*
rq
[
2
]]
q1
[
3
]
*
rq
[
3
]
-
q1
[
0
]
*
rq
[
0
]
-
q1
[
1
]
*
rq
[
1
]
-
q1
[
2
]
*
rq
[
2
]]
class
TestGlPanel
(
GLPanel
):
class
TestGlPanel
(
GLPanel
):
def
__init__
(
self
,
parent
,
id
=
wx
.
ID_ANY
,
pos
=
(
10
,
10
)
):
def
__init__
(
self
,
parent
,
size
,
id
=
wx
.
ID_ANY
,
):
super
(
TestGlPanel
,
self
)
.
__init__
(
parent
,
id
,
wx
.
DefaultPosition
,
wx
.
DefaultS
ize
,
0
)
super
(
TestGlPanel
,
self
)
.
__init__
(
parent
,
id
,
wx
.
DefaultPosition
,
s
ize
,
0
)
self
.
batches
=
[]
self
.
batches
=
[]
self
.
rot
=
0
self
.
rot
=
0
self
.
canvas
.
Bind
(
wx
.
EVT_MOUSE_EVENTS
,
self
.
move
)
self
.
canvas
.
Bind
(
wx
.
EVT_MOUSE_EVENTS
,
self
.
move
)
self
.
canvas
.
Bind
(
wx
.
EVT_LEFT_DCLICK
,
self
.
double
)
self
.
initialized
=
1
self
.
initialized
=
1
self
.
canvas
.
Bind
(
wx
.
EVT_MOUSEWHEEL
,
self
.
wheel
)
self
.
canvas
.
Bind
(
wx
.
EVT_MOUSEWHEEL
,
self
.
wheel
)
self
.
parent
=
parent
self
.
initp
=
None
self
.
initp
=
None
self
.
selected
=
0
self
.
dist
=
200
self
.
dist
=
200
self
.
bedsize
=
[
200
,
200
]
self
.
transv
=
[
0
,
0
,
-
self
.
dist
]
self
.
transv
=
[
0
,
0
,
-
self
.
dist
]
self
.
basequat
=
[
0
,
0
,
0
,
1
]
self
.
basequat
=
[
0
,
0
,
0
,
1
]
wx
.
CallAfter
(
self
.
forceresize
)
wx
.
CallAfter
(
self
.
forceresize
)
self
.
mousepos
=
[
0
,
0
]
def
double
(
self
,
event
):
p
=
event
.
GetPositionTuple
()
sz
=
self
.
GetClientSize
()
v
=
map
(
lambda
m
,
w
,
b
:
b
*
m
/
w
,
p
,
sz
,
self
.
bedsize
)
v
[
1
]
=
self
.
bedsize
[
1
]
-
v
[
1
]
v
+=
[
300
]
print
v
self
.
add_file
(
"../prusa/metric-prusa/x-end-idler.stl"
,
v
)
def
forceresize
(
self
):
def
forceresize
(
self
):
self
.
SetClientSize
((
self
.
GetClientSize
()[
0
],
self
.
GetClientSize
()[
1
]
+
1
))
self
.
SetClientSize
((
self
.
GetClientSize
()[
0
],
self
.
GetClientSize
()[
1
]
+
1
))
...
@@ -311,15 +467,17 @@ class TestGlPanel(GLPanel):
...
@@ -311,15 +467,17 @@ class TestGlPanel(GLPanel):
if
self
.
initp
==
None
:
if
self
.
initp
==
None
:
self
.
initp
=
event
.
GetPositionTuple
()
self
.
initp
=
event
.
GetPositionTuple
()
else
:
else
:
if
event
.
ShiftDown
():
if
not
event
.
ShiftDown
():
if
self
.
selected
<
0
:
i
=
self
.
parent
.
l
.
GetSelection
()
if
i
<
0
:
return
return
p1
=
list
(
self
.
initp
)
p1
=
list
(
self
.
initp
)
p1
[
1
]
*=-
1
p1
[
1
]
*=-
1
self
.
initp
=
None
self
.
initp
=
None
p2
=
list
(
event
.
GetPositionTuple
())
p2
=
list
(
event
.
GetPositionTuple
())
p2
[
1
]
*=-
1
p2
[
1
]
*=-
1
self
.
batches
[
self
.
selected
][
0
]
=
map
(
lambda
old
,
new
,
original
:
original
+
(
new
-
old
),
list
(
p1
)
+
[
0
],
list
(
p2
)
+
[
0
],
self
.
batches
[
0
][
0
])
m
=
self
.
parent
.
models
[
self
.
parent
.
l
.
GetString
(
i
)]
m
.
offsets
=
map
(
lambda
old
,
new
,
original
:
original
+
(
new
-
old
),
list
(
p1
)
+
[
0
],
list
(
p2
)
+
[
0
],
m
.
offsets
)
return
return
#print self.initp
#print self.initp
p1
=
self
.
initp
p1
=
self
.
initp
...
@@ -339,8 +497,8 @@ class TestGlPanel(GLPanel):
...
@@ -339,8 +497,8 @@ class TestGlPanel(GLPanel):
#self.basequat=quatx
#self.basequat=quatx
mat
=
build_rotmatrix
(
self
.
basequat
)
mat
=
build_rotmatrix
(
self
.
basequat
)
glLoadIdentity
()
glLoadIdentity
()
#glTranslatef(-self.transv[0],-self.transv[1],-self.transv[2]
)
glTranslatef
(
self
.
transv
[
0
],
self
.
transv
[
1
],
0
)
glTranslatef
(
*
self
.
transv
)
glTranslatef
(
0
,
0
,
self
.
transv
[
2
]
)
glMultMatrixd
(
mat
)
glMultMatrixd
(
mat
)
glGetDoublev
(
GL_MODELVIEW_MATRIX
,
self
.
mvmat
)
glGetDoublev
(
GL_MODELVIEW_MATRIX
,
self
.
mvmat
)
self
.
rot
=
1
self
.
rot
=
1
...
@@ -352,7 +510,8 @@ class TestGlPanel(GLPanel):
...
@@ -352,7 +510,8 @@ class TestGlPanel(GLPanel):
if
self
.
initp
is
not
None
:
if
self
.
initp
is
not
None
:
self
.
initp
=
None
self
.
initp
=
None
elif
event
.
Dragging
()
and
event
.
RightIsDown
():
elif
event
.
Dragging
()
and
event
.
RightIsDown
()
and
event
.
ShiftDown
():
if
self
.
initp
is
None
:
if
self
.
initp
is
None
:
self
.
initp
=
event
.
GetPositionTuple
()
self
.
initp
=
event
.
GetPositionTuple
()
else
:
else
:
...
@@ -367,24 +526,35 @@ class TestGlPanel(GLPanel):
...
@@ -367,24 +526,35 @@ class TestGlPanel(GLPanel):
self
.
transv
=
map
(
lambda
x
,
y
,
z
,
c
:
c
-
self
.
dist
*
(
x
-
y
)
/
z
,
list
(
p1
)
+
[
0
],
list
(
p2
)
+
[
0
],
list
(
sz
)
+
[
1
],
self
.
transv
)
self
.
transv
=
map
(
lambda
x
,
y
,
z
,
c
:
c
-
self
.
dist
*
(
x
-
y
)
/
z
,
list
(
p1
)
+
[
0
],
list
(
p2
)
+
[
0
],
list
(
sz
)
+
[
1
],
self
.
transv
)
glLoadIdentity
()
glLoadIdentity
()
glTranslatef
(
*
self
.
transv
)
glTranslatef
(
self
.
transv
[
0
],
self
.
transv
[
1
],
0
)
glTranslatef
(
0
,
0
,
self
.
transv
[
2
])
if
(
self
.
rot
):
if
(
self
.
rot
):
glMultMatrixd
(
build_rotmatrix
(
self
.
basequat
))
glMultMatrixd
(
build_rotmatrix
(
self
.
basequat
))
glGetDoublev
(
GL_MODELVIEW_MATRIX
,
self
.
mvmat
)
glGetDoublev
(
GL_MODELVIEW_MATRIX
,
self
.
mvmat
)
self
.
rot
=
1
self
.
rot
=
1
self
.
initp
=
None
self
.
initp
=
None
else
:
#mouse is moving without a button press
p
=
event
.
GetPositionTuple
()
sz
=
self
.
GetClientSize
()
v
=
map
(
lambda
m
,
w
,
b
:
b
*
m
/
w
,
p
,
sz
,
self
.
bedsize
)
v
[
1
]
=
self
.
bedsize
[
1
]
-
v
[
1
]
self
.
mousepos
=
v
def
wheel
(
self
,
event
):
def
wheel
(
self
,
event
):
z
=
event
.
GetWheelRotation
()
z
=
event
.
GetWheelRotation
()
delta
=
10
delta
=
10
if
event
.
ShiftDown
():
if
not
event
.
ShiftDown
():
if
self
.
selected
<
0
:
i
=
self
.
parent
.
l
.
GetSelection
()
if
i
<
0
:
return
return
m
=
self
.
parent
.
models
[
self
.
parent
.
l
.
GetString
(
i
)]
if
z
>
0
:
if
z
>
0
:
self
.
batches
[
self
.
selected
][
2
]
+=
delta
/
2
m
.
rot
+=
delta
/
2
else
:
else
:
self
.
batches
[
self
.
selected
][
2
]
-=
delta
/
2
m
.
rot
-=
delta
/
2
return
return
if
z
>
0
:
if
z
>
0
:
self
.
transv
[
2
]
+=
delta
self
.
transv
[
2
]
+=
delta
...
@@ -407,31 +577,44 @@ class TestGlPanel(GLPanel):
...
@@ -407,31 +577,44 @@ class TestGlPanel(GLPanel):
wx
.
CallAfter
(
self
.
Refresh
)
wx
.
CallAfter
(
self
.
Refresh
)
except
:
except
:
return
return
#continue
global
rx
,
ry
,
rz
def
anim
(
self
,
obj
):
rx
+=
dt
*
1
g
=
50
*
9.8
ry
+=
dt
*
80
v
=
20
rz
+=
dt
*
30
dt
=
0.05
rx
%=
360
basepos
=
obj
.
offsets
[
2
]
ry
%=
360
obj
.
offsets
[
2
]
+=
obj
.
animoffset
rz
%=
360
while
obj
.
offsets
[
2
]
>-
1
:
time
.
sleep
(
dt
)
obj
.
offsets
[
2
]
-=
v
*
dt
v
+=
g
*
dt
if
(
obj
.
offsets
[
2
]
<
0
):
obj
.
scale
[
2
]
*=
1
-
3
*
dt
#return
v
=
v
/
4
while
obj
.
offsets
[
2
]
<
basepos
:
time
.
sleep
(
dt
)
obj
.
offsets
[
2
]
+=
v
*
dt
v
-=
g
*
dt
obj
.
scale
[
2
]
*=
1
+
5
*
dt
obj
.
scale
[
2
]
=
1.0
def
create_objects
(
self
):
def
create_objects
(
self
):
'''create opengl objects when opengl is initialized'''
'''create opengl objects when opengl is initialized'''
import
stltool
batch
=
pyglet
.
graphics
.
Batch
()
s
=
stltool
.
stl
(
"x-end-idler.stl"
)
stl
=
stlview
(
s
.
facets
,
batch
=
batch
)
#print "added vertices"
self
.
batches
+=
[[[
50
,
50
,
0
],
batch
,
0
]]
#batch = pyglet.graphics.Batch()
#s= stltool.stl("../prusa/metric-prusa/mbotplate1.stl")
#stl = stlview(s.facets, batch=batch)
#print "added vertices"
#self.batches+=[([-50,-50,0],batch)]
self
.
initialized
=
1
self
.
initialized
=
1
wx
.
CallAfter
(
self
.
Refresh
)
wx
.
CallAfter
(
self
.
Refresh
)
def
drawmodel
(
self
,
m
,
n
):
batch
=
pyglet
.
graphics
.
Batch
()
stl
=
stlview
(
m
.
facets
,
batch
=
batch
)
m
.
batch
=
batch
m
.
animoffset
=
300
#print m
#threading.Thread(target=self.anim,args=(m,)).start()
wx
.
CallAfter
(
self
.
Refresh
)
def
update_object_resize
(
self
):
def
update_object_resize
(
self
):
'''called when the window recieves only if opengl is initialized'''
'''called when the window recieves only if opengl is initialized'''
pass
pass
...
@@ -451,11 +634,9 @@ class TestGlPanel(GLPanel):
...
@@ -451,11 +634,9 @@ class TestGlPanel(GLPanel):
else
:
else
:
glLoadIdentity
()
glLoadIdentity
()
glTranslatef
(
*
self
.
transv
)
glTranslatef
(
*
self
.
transv
)
#glRotatef(rz, 0, 0, 1)
#glRotatef(ry, 0, 1, 0)
#glRotatef(rx, 1, 0, 0)
glMaterialfv
(
GL_FRONT_AND_BACK
,
GL_AMBIENT_AND_DIFFUSE
,
vec
(
0.2
,
0.2
,
0.2
,
1
))
glMaterialfv
(
GL_FRONT_AND_BACK
,
GL_AMBIENT_AND_DIFFUSE
,
vec
(
0.2
,
0.2
,
0.2
,
1
))
glBegin
(
GL_LINES
)
glBegin
(
GL_LINES
)
glNormal3f
(
0
,
0
,
1
)
rows
=
10
rows
=
10
cols
=
10
cols
=
10
zheight
=
50
zheight
=
50
...
@@ -493,14 +674,31 @@ class TestGlPanel(GLPanel):
...
@@ -493,14 +674,31 @@ class TestGlPanel(GLPanel):
glVertex3f
(
10
*-
cols
,
10
*
rows
,
zheight
)
glVertex3f
(
10
*-
cols
,
10
*
rows
,
zheight
)
glEnd
()
glEnd
()
glMaterialfv
(
GL_FRONT_AND_BACK
,
GL_AMBIENT_AND_DIFFUSE
,
vec
(
0.5
,
0.6
,
0.3
,
1
))
glPushMatrix
()
glTranslatef
(
self
.
mousepos
[
0
]
-
self
.
bedsize
[
0
]
/
2
,
self
.
mousepos
[
1
]
-
self
.
bedsize
[
1
]
/
2
,
0
)
glBegin
(
GL_TRIANGLES
)
glMaterialfv
(
GL_FRONT_AND_BACK
,
GL_AMBIENT_AND_DIFFUSE
,
vec
(
1
,
0
,
0
,
1
))
glNormal3f
(
0
,
0
,
1
)
glVertex3f
(
2
,
2
,
0
)
glVertex3f
(
-
2
,
2
,
0
)
glVertex3f
(
-
2
,
-
2
,
0
)
glVertex3f
(
2
,
-
2
,
0
)
glVertex3f
(
2
,
2
,
0
)
glVertex3f
(
-
2
,
-
2
,
0
)
glEnd
()
glMaterialfv
(
GL_FRONT_AND_BACK
,
GL_AMBIENT_AND_DIFFUSE
,
vec
(
0.3
,
0.7
,
0.5
,
1
))
#glTranslatef(0,40,0)
#glTranslatef(0,40,0)
for
i
in
self
.
batches
:
glPopMatrix
()
glPushMatrix
()
glTranslatef
(
-
100
,
-
100
,
0
)
for
i
in
self
.
parent
.
models
.
values
():
glPushMatrix
()
glPushMatrix
()
glTranslatef
(
*
i
[
0
])
glTranslatef
(
*
(
i
.
offsets
))
glRotatef
(
i
[
2
],
0.0
,
0.0
,
1.0
)
glRotatef
(
i
.
rot
,
0.0
,
0.0
,
1.0
)
#glScalef(1,1,0)
glScalef
(
*
i
.
scale
)
i
[
1
]
.
draw
()
i
.
batch
.
draw
()
glPopMatrix
()
glPopMatrix
()
glPopMatrix
()
#print "drawn batch"
#print "drawn batch"
class
TestFrame
(
wx
.
Frame
):
class
TestFrame
(
wx
.
Frame
):
...
@@ -508,10 +706,14 @@ class TestFrame(wx.Frame):
...
@@ -508,10 +706,14 @@ class TestFrame(wx.Frame):
def
__init__
(
self
,
parent
,
ID
,
title
,
pos
=
wx
.
DefaultPosition
,
def
__init__
(
self
,
parent
,
ID
,
title
,
pos
=
wx
.
DefaultPosition
,
size
=
wx
.
DefaultSize
,
style
=
wx
.
DEFAULT_FRAME_STYLE
):
size
=
wx
.
DefaultSize
,
style
=
wx
.
DEFAULT_FRAME_STYLE
):
super
(
TestFrame
,
self
)
.
__init__
(
parent
,
ID
,
title
,
pos
,
size
,
style
)
super
(
TestFrame
,
self
)
.
__init__
(
parent
,
ID
,
title
,
pos
,
(
size
[
0
]
+
150
,
size
[
1
]),
style
)
self
.
mainsizer
=
wx
.
BoxSizer
(
wx
.
HORIZONTAL
)
self
.
mainsizer
=
wx
.
BoxSizer
(
wx
.
HORIZONTAL
)
self
.
GLPanel1
=
TestGlPanel
(
self
)
self
.
panel
=
wx
.
Panel
(
self
,
-
1
,
size
=
(
150
,
600
),
pos
=
(
0
,
0
))
self
.
panel
.
SetBackgroundColour
((
10
,
10
,
10
))
self
.
SetBackgroundColour
((
10
,
10
,
10
))
self
.
mainsizer
.
Add
(
self
.
panel
)
#self.mainsizer.AddSpacer(10)
self
.
GLPanel1
=
TestGlPanel
(
self
,
size
)
self
.
mainsizer
.
Add
(
self
.
GLPanel1
,
1
,
wx
.
EXPAND
)
self
.
mainsizer
.
Add
(
self
.
GLPanel1
,
1
,
wx
.
EXPAND
)
#self.GLPanel2 = TestGlPanel(self, wx.ID_ANY, (20, 20))
#self.GLPanel2 = TestGlPanel(self, wx.ID_ANY, (20, 20))
#self.mainsizer.Add(self.GLPanel2, 1, wx.EXPAND)
#self.mainsizer.Add(self.GLPanel2, 1, wx.EXPAND)
...
@@ -521,13 +723,14 @@ class TestFrame(wx.Frame):
...
@@ -521,13 +723,14 @@ class TestFrame(wx.Frame):
if
__name__
==
"__main__"
:
rx
=
ry
=
rz
=
0
rx
=
ry
=
rz
=
0
app
=
wx
.
App
(
redirect
=
False
)
frame
=
TestFrame
(
None
,
wx
.
ID_ANY
,
'GL Window'
,
size
=
(
400
,
400
))
#frame = wx.Frame(None, -1, "GL Window", size=(400,400))
#panel = TestGlPanel(frame)
frame
.
Show
(
True
)
app
.
MainLoop
()
app
.
Destroy
()
app
=
wx
.
App
(
redirect
=
False
)
frame
=
TestFrame
(
None
,
wx
.
ID_ANY
,
'GL Window'
,
size
=
(
400
,
400
))
#frame = wx.Frame(None, -1, "GL Window", size=(400,400))
#panel = TestGlPanel(frame)
frame
.
Show
(
True
)
app
.
MainLoop
()
app
.
Destroy
()
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment