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1df3c16e
Commit
1df3c16e
authored
Mar 25, 2014
by
Guillaume Seguin
Browse files
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Plain Diff
Minor rework to XYButtons to prepare mini controls
parent
cb7dd322
Changes
1
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1 changed file
with
34 additions
and
24 deletions
+34
-24
xybuttons.py
printrun/xybuttons.py
+34
-24
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printrun/xybuttons.py
View file @
1df3c16e
...
...
@@ -41,9 +41,16 @@ class XYButtons(BufferedCanvas):
concentric_circle_radii
=
[
11
,
45
,
69
,
94
,
115
]
center
=
(
124
,
121
)
spacer
=
7
imagename
=
"control_xy.png"
corner_to_axis
=
{
0
:
"x"
,
1
:
"z"
,
2
:
"y"
,
3
:
"all"
,
}
def
__init__
(
self
,
parent
,
moveCallback
=
None
,
cornerCallback
=
None
,
spacebarCallback
=
None
,
bgcolor
=
"#FFFFFF"
,
ID
=-
1
,
zcallback
=
None
):
self
.
bg_bmp
=
wx
.
Image
(
imagefile
(
"control_xy.png"
),
wx
.
BITMAP_TYPE_PNG
)
.
ConvertToBitmap
()
self
.
bg_bmp
=
wx
.
Image
(
imagefile
(
self
.
imagename
),
wx
.
BITMAP_TYPE_PNG
)
.
ConvertToBitmap
()
self
.
keypad_bmp
=
wx
.
Image
(
imagefile
(
"arrow_keys.png"
),
wx
.
BITMAP_TYPE_PNG
)
.
ConvertToBitmap
()
self
.
keypad_idx
=
-
1
self
.
quadrant
=
None
...
...
@@ -64,6 +71,9 @@ class XYButtons(BufferedCanvas):
BufferedCanvas
.
__init__
(
self
,
parent
,
ID
,
size
=
self
.
bg_bmp
.
GetSize
())
self
.
bind_events
()
def
bind_events
(
self
):
# Set up mouse and keyboard event capture
self
.
Bind
(
wx
.
EVT_LEFT_DOWN
,
self
.
OnLeftDown
)
self
.
Bind
(
wx
.
EVT_LEFT_DCLICK
,
self
.
OnLeftDown
)
...
...
@@ -84,7 +94,7 @@ class XYButtons(BufferedCanvas):
if
self
.
lastMove
:
self
.
moveCallback
(
*
self
.
lastMove
)
if
self
.
lastCorner
:
self
.
cornerCallback
(
self
.
lastCorner
)
self
.
cornerCallback
(
self
.
corner_to_axis
[
self
.
lastCorner
]
)
def
clearRepeat
(
self
):
self
.
lastMove
=
None
...
...
@@ -120,15 +130,15 @@ class XYButtons(BufferedCanvas):
def
lookupConcentric
(
self
,
radius
):
idx
=
0
for
r
in
XYButtons
.
concentric_circle_radii
[
1
:]:
for
r
in
self
.
concentric_circle_radii
[
1
:]:
if
radius
<
r
:
return
idx
idx
+=
1
return
len
(
XYButtons
.
concentric_circle_radii
)
return
len
(
self
.
concentric_circle_radii
)
def
getQuadrantConcentricFromPosition
(
self
,
pos
):
rel_x
=
pos
[
0
]
-
XYButtons
.
center
[
0
]
rel_y
=
pos
[
1
]
-
XYButtons
.
center
[
1
]
rel_x
=
pos
[
0
]
-
self
.
center
[
0
]
rel_y
=
pos
[
1
]
-
self
.
center
[
1
]
radius
=
math
.
sqrt
(
rel_x
**
2
+
rel_y
**
2
)
if
rel_x
>
rel_y
and
rel_x
>
-
rel_y
:
quadrant
=
0
# Right
...
...
@@ -143,7 +153,7 @@ class XYButtons(BufferedCanvas):
return
(
quadrant
,
idx
)
def
mouseOverKeypad
(
self
,
mpos
):
for
idx
,
kpos
in
XYButtons
.
keypad_positions
.
items
():
for
idx
,
kpos
in
self
.
keypad_positions
.
items
():
radius
=
self
.
distanceToPoint
(
mpos
[
0
],
mpos
[
1
],
kpos
[
0
],
kpos
[
1
])
if
radius
<
9
:
return
idx
...
...
@@ -163,10 +173,10 @@ class XYButtons(BufferedCanvas):
assert
(
quadrant
>=
0
and
quadrant
<=
3
)
assert
(
concentric
>=
0
and
concentric
<=
3
)
inner_ring_radius
=
XYButtons
.
concentric_circle_radii
[
0
]
inner_ring_radius
=
self
.
concentric_circle_radii
[
0
]
# fudge = math.pi*0.002
fudge
=
-
0.02
center
=
wx
.
Point
(
XYButtons
.
center
[
0
],
XYButtons
.
center
[
1
])
center
=
wx
.
Point
(
self
.
center
[
0
],
self
.
center
[
1
])
if
quadrant
==
0
:
a1
,
a2
=
(
-
math
.
pi
*
0.25
,
math
.
pi
*
0.25
)
center
.
x
+=
inner_ring_radius
...
...
@@ -180,13 +190,13 @@ class XYButtons(BufferedCanvas):
a1
,
a2
=
(
math
.
pi
*
0.25
,
math
.
pi
*
0.75
)
center
.
y
+=
inner_ring_radius
r1
=
XYButtons
.
concentric_circle_radii
[
concentric
]
r2
=
XYButtons
.
concentric_circle_radii
[
concentric
+
1
]
r1
=
self
.
concentric_circle_radii
[
concentric
]
r2
=
self
.
concentric_circle_radii
[
concentric
+
1
]
self
.
drawPartialPie
(
gc
,
center
,
r1
-
inner_ring_radius
,
r2
-
inner_ring_radius
,
a1
+
fudge
,
a2
-
fudge
)
def
drawCorner
(
self
,
gc
,
x
,
y
,
angle
=
0.0
):
w
,
h
=
XYButtons
.
corner_size
w
,
h
=
self
.
corner_size
gc
.
PushState
()
gc
.
Translate
(
x
,
y
)
...
...
@@ -203,9 +213,9 @@ class XYButtons(BufferedCanvas):
gc
.
PopState
()
def
highlightCorner
(
self
,
gc
,
corner
=
0
):
w
,
h
=
XYButtons
.
corner_size
xinset
,
yinset
=
XYButtons
.
corner_inset
cx
,
cy
=
XYButtons
.
center
w
,
h
=
self
.
corner_size
xinset
,
yinset
=
self
.
corner_inset
cx
,
cy
=
self
.
center
ww
,
wh
=
self
.
GetSizeTuple
()
if
corner
==
0
:
...
...
@@ -236,7 +246,7 @@ class XYButtons(BufferedCanvas):
gc
.
SetBrush
(
wx
.
Brush
(
wx
.
Colour
(
0
,
0
,
0
,
128
)))
if
self
.
concentric
is
not
None
:
if
self
.
concentric
<
len
(
XYButtons
.
concentric_circle_radii
):
if
self
.
concentric
<
len
(
self
.
concentric_circle_radii
):
if
self
.
quadrant
is
not
None
:
self
.
highlightQuadrant
(
gc
,
self
.
quadrant
,
self
.
concentric
)
elif
self
.
corner
is
not
None
:
...
...
@@ -244,14 +254,14 @@ class XYButtons(BufferedCanvas):
if
self
.
keypad_idx
>=
0
:
padw
,
padh
=
(
self
.
keypad_bmp
.
GetWidth
(),
self
.
keypad_bmp
.
GetHeight
())
pos
=
XYButtons
.
keypad_positions
[
self
.
keypad_idx
]
pos
=
self
.
keypad_positions
[
self
.
keypad_idx
]
pos
=
(
pos
[
0
]
-
padw
/
2
-
3
,
pos
[
1
]
-
padh
/
2
-
3
)
gc
.
DrawBitmap
(
self
.
keypad_bmp
,
pos
[
0
],
pos
[
1
],
padw
,
padh
)
# Draw label overlays
gc
.
SetPen
(
wx
.
Pen
(
wx
.
Colour
(
255
,
255
,
255
,
128
),
1
))
gc
.
SetBrush
(
wx
.
Brush
(
wx
.
Colour
(
255
,
255
,
255
,
128
+
64
)))
for
idx
,
kpos
in
XYButtons
.
label_overlay_positions
.
items
():
for
idx
,
kpos
in
self
.
label_overlay_positions
.
items
():
if
idx
!=
self
.
concentric
:
r
=
kpos
[
2
]
gc
.
DrawEllipse
(
kpos
[
0
]
-
r
,
kpos
[
1
]
-
r
,
r
*
2
,
r
*
2
)
...
...
@@ -260,7 +270,7 @@ class XYButtons(BufferedCanvas):
gc
.
SetBrush
(
wx
.
Brush
(
self
.
bgcolormask
))
gc
.
DrawRectangle
(
0
,
0
,
w
,
h
)
# Used to check exact position of keypad dots, should we ever resize the bg image
# for idx, kpos in
XYButtons
.label_overlay_positions.items():
# for idx, kpos in
self
.label_overlay_positions.items():
# dc.DrawCircle(kpos[0], kpos[1], kpos[2])
## ------ ##
...
...
@@ -316,16 +326,16 @@ class XYButtons(BufferedCanvas):
self
.
quadrant
=
None
self
.
concentric
=
None
if
idx
is
None
:
center
=
wx
.
Point
(
XYButtons
.
center
[
0
],
XYButtons
.
center
[
1
])
center
=
wx
.
Point
(
self
.
center
[
0
],
self
.
center
[
1
])
riseDist
=
self
.
distanceToLine
(
mpos
,
center
.
x
-
1
,
center
.
y
-
1
,
center
.
x
+
1
,
center
.
y
+
1
)
fallDist
=
self
.
distanceToLine
(
mpos
,
center
.
x
-
1
,
center
.
y
+
1
,
center
.
x
+
1
,
center
.
y
-
1
)
self
.
quadrant
,
self
.
concentric
=
self
.
getQuadrantConcentricFromPosition
(
mpos
)
# If mouse hovers in space between quadrants, don't commit to a quadrant
if
riseDist
<=
XYButtons
.
spacer
or
fallDist
<=
XYButtons
.
spacer
:
if
riseDist
<=
self
.
spacer
or
fallDist
<=
self
.
spacer
:
self
.
quadrant
=
None
cx
,
cy
=
XYButtons
.
center
cx
,
cy
=
self
.
center
if
mpos
.
x
<
cx
and
mpos
.
y
<
cy
:
self
.
corner
=
0
if
mpos
.
x
>=
cx
and
mpos
.
y
<
cy
:
...
...
@@ -351,7 +361,7 @@ class XYButtons(BufferedCanvas):
if
idx
is
None
:
self
.
quadrant
,
self
.
concentric
=
self
.
getQuadrantConcentricFromPosition
(
mpos
)
if
self
.
concentric
is
not
None
:
if
self
.
concentric
<
len
(
XYButtons
.
concentric_circle_radii
):
if
self
.
concentric
<
len
(
self
.
concentric_circle_radii
):
if
self
.
quadrant
is
not
None
:
x
,
y
,
z
=
self
.
getMovement
()
if
self
.
moveCallback
:
...
...
@@ -362,7 +372,7 @@ class XYButtons(BufferedCanvas):
if
self
.
cornerCallback
:
self
.
lastCorner
=
self
.
corner
self
.
lastMove
=
None
self
.
cornerCallback
(
self
.
corner
)
self
.
cornerCallback
(
self
.
corner
_to_axis
[
self
.
corner
]
)
else
:
if
self
.
keypad_idx
==
idx
:
self
.
setKeypadIndex
(
-
1
)
...
...
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